-Summary: Performous - a free cross-platform singing game
+Summary: Performous - The All-in-One Music Game
+Summary(pl.UTF-8): Performous - wiele gier muzycznych w jednej
Name: performous
-Version: 0.5.1
+Version: 1.1
Release: 3
License: GPL v2+
-Group: Applications
-Source0: http://dl.sourceforge.net/performous/Performous-%{version}-Source.tar.bz2
-# Source0-md5: 3c86c4810111e1c45e7b8ab4aa321d7d
+Group: Applications/Sound
+#Source0Download: https://github.com/performous/performous/releases
+Source0: https://github.com/performous/performous/archive/%{version}/%{name}-%{version}.tar.gz
+# Source0-md5: cf31d0973cd88b3cd626d312d6d3f5b2
+Patch0: %{name}-boost.patch
+Patch1: %{name}-pango1.44.patch
URL: http://performous.org/
BuildRequires: ImageMagick-c++-devel
-BuildRequires: SDL-devel
-BuildRequires: alsa-lib-devel
-BuildRequires: boost-devel
-BuildRequires: cmake
+BuildRequires: SDL2-devel >= 2
+BuildRequires: boost-devel >= 1.36
+BuildRequires: cmake >= 2.8
+# avformat avresample swscale
BuildRequires: ffmpeg-devel
-BuildRequires: gettext-devel
+BuildRequires: fontconfig-devel
+BuildRequires: gettext-tools
BuildRequires: glew-devel
BuildRequires: glibmm-devel
BuildRequires: help2man
-BuildRequires: jack-audio-connection-kit-devel
+BuildRequires: libepoxy-devel >= 1.2
+BuildRequires: libjpeg-devel
BuildRequires: libpng-devel
BuildRequires: librsvg-devel
BuildRequires: libsigc++-devel
-BuildRequires: libxml++-devel
-BuildRequires: pango-devel
+BuildRequires: libstdc++-devel >= 6:4.6
+BuildRequires: libxml2-devel >= 2.0
+BuildRequires: libxml++2-devel >= 2.6
+BuildRequires: opencv-devel
+BuildRequires: pango-devel >= 1:1.12
BuildRequires: pkgconfig
-BuildRequires: pulseaudio-devel
+BuildRequires: portaudio-devel
+BuildRequires: portmidi-devel
+BuildRequires: rpmbuild(macros) >= 1.605
+BuildRequires: zlib-devel
+Suggests: %{name}-tools = %{version}-%{release}
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%description
-While Performous might be classified as a karaoke program, it is
-actually much more than that. Instead of just displaying the lyrics,
-notes are also displayed and the performance is scored based on how
-well you actually hit the notes. Unlike in most other games in this
-genre, you will also see the precise pitch that you are singing, so
-that you can see what you are doing wrong and easily (well, everything
-is relative) correct your pitch.
+An open-source karaoke, band and dancing game where one or more
+players perform a song and the game scores their perform ances.
+Supports songs in UltraStar, Frets on Fire and StepMania formats.
+Microphones and instruments from SingStar, Guit ar Hero and Rock Band
+as well as some dance pads are autodetected.
-Most of the songs available also contain the original vocals and
-actual karaoke versions are rare.
+%description -l pl.UTF-8
+Karaoke, gitara i taniec w jednej grze. Obsługuje utwory w formatach
+UltraStar, Frets on Fire i StepManii. Mikrofony i kontrolery z gier
+SingStar, Guitar Hero i Rock Band oraz maty do tańca są automatycznie
+wykrywane.
-For those who sing rather than well, a karaoke mode is provided. In
-this mode only lyrics are displayed and there are no notes or scoring.
+%package tools
+Summary: Performous tools
+Summary(pl.UTF-8): Narzędzia do programu Performous
+Group: Applications/Sound
+
+%description tools
+Several utilities for converting data files for Performous.
+
+%description tools -l pl.UTF-8
+Zestaw narzędzi do konwersji danych dla programu Performous.
%prep
-%setup -qn Performous-%{version}-Source
-%{__sed} -i 's:png12:png14:g' cmake/Modules/FindPng.cmake
+%setup -q
+%patch0 -p1
+%patch1 -p1
%build
-mkdir build
+install -d build
cd build
%cmake .. \
-DCMAKE_BUILD_TYPE=%{!?debug:Release}%{?debug:Debug} \
- -DCMAKE_INSTALL_PREFIX=%{_prefix} \
-%if "%{_lib}" == "lib64"
- -DLIB_SUFFIX=64
-%endif
+ -DCMAKE_CXX_FLAGS_RELEASE="%{rpmcxxflags} -std=gnu++11" \
+ -DCMAKE_DEBUG_FLAGS_RELEASE="%{debugcflags}" \
+ -DMagick_LIBRARY="$(echo %{_libdir}/libMagickCore-*.so)" \
+ -DMagick++_LIBRARY="$(echo %{_libdir}/libMagick++-*.so)"
%{__make}
%install
rm -rf $RPM_BUILD_ROOT
+install -d $RPM_BUILD_ROOT%{_mandir}/man1
%{__make} -C build install \
DESTDIR=$RPM_BUILD_ROOT
+cp -p docs/man/*.1 $RPM_BUILD_ROOT%{_mandir}/man1
+
+%{__mv} $RPM_BUILD_ROOT%{_localedir}/{zh,zh_CN}
+
%find_lang %{name} --all-name
%clean
%files -f %{name}.lang
%defattr(644,root,root,755)
-%doc docs/*.txt
-%attr(755,root,root) %{_bindir}/*
-%dir %{_libdir}/%{name}
-%dir %{_libdir}/%{name}/libda-1
-%attr(755,root,root) %{_libdir}/%{name}/libda-1/*.so
+%doc README.txt docs/{Authors,instruments}.txt
+%attr(755,root,root) %{_bindir}/performous
%{_datadir}/games/%{name}
-%{_mandir}/man6/*
-%{_pixmapsdir}/*
-%{_desktopdir}/*
+%{_mandir}/man6/performous.6*
+%{_desktopdir}/performous.desktop
+%{_pixmapsdir}/performous.svg
+
+%files tools
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_bindir}/gh_*_decrypt
+%attr(755,root,root) %{_bindir}/itg_pck
+%attr(755,root,root) %{_bindir}/ss_*
+%{_mandir}/man1/gh_*_decrypt.1*
+%{_mandir}/man1/ss_*.1*