]>
Commit | Line | Data |
---|---|---|
17ceb23f JK |
1 | Summary: Performous - a free cross-platform singing game |
2 | Name: performous | |
3 | Version: 0.4.0 | |
4166741a | 4 | Release: 1 |
17ceb23f JK |
5 | License: GPL v2+ |
6 | Group: Applications | |
7 | Source0: http://dl.sourceforge.net/performous/Performous-%{version}-Source.tar.bz2 | |
8 | # Source0-md5: d7eafad29a94e3099c849d3c7208bfac | |
9 | URL: http://performous.org/ | |
10 | BuildRequires: ImageMagick-c++-devel | |
11 | BuildRequires: SDL-devel | |
12 | BuildRequires: alsa-lib-devel | |
13 | BuildRequires: ffmpeg-devel | |
14 | BuildRequires: glew-devel | |
15 | BuildRequires: glibmm-devel | |
16 | BuildRequires: help2man | |
17 | BuildRequires: jack-audio-connection-kit-devel | |
18 | BuildRequires: librsvg-devel | |
19 | BuildRequires: libsigc++-devel | |
20 | BuildRequires: libxml++-devel | |
21 | BuildRequires: pango-devel | |
22 | BuildRequires: pulseaudio-devel | |
23 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) | |
24 | ||
25 | %description | |
26 | While Performous might be classified as a karaoke program, it is | |
27 | actually much more than that. Instead of just displaying the lyrics, | |
28 | notes are also displayed and the performance is scored based on how | |
29 | well you actually hit the notes. Unlike in most other games in this | |
30 | genre, you will also see the precise pitch that you are singing, so | |
31 | that you can see what you are doing wrong and easily (well, everything | |
32 | is relative) correct your pitch. | |
33 | ||
34 | Most of the songs available also contain the original vocals and | |
35 | actual karaoke versions are rare. | |
36 | ||
37 | For those who sing rather than well, a karaoke mode is provided. In | |
38 | this mode only lyrics are displayed and there are no notes or scoring. | |
39 | ||
40 | %prep | |
41 | %setup -qn Performous-%{version}-Source | |
42 | ||
43 | %build | |
44 | mkdir build | |
45 | cd build | |
46 | %cmake .. \ | |
47 | -DCMAKE_BUILD_TYPE=%{!?debug:Release}%{?debug:Debug} \ | |
48 | -DCMAKE_INSTALL_PREFIX=%{_prefix} \ | |
49 | %if "%{_lib}" == "lib64" | |
50 | -DLIB_SUFFIX=64 | |
51 | %endif | |
52 | ||
53 | %{__make} | |
54 | ||
55 | cd .. | |
56 | ||
57 | ||
58 | %install | |
59 | rm -rf $RPM_BUILD_ROOT | |
60 | ||
61 | %{__make} -C build install \ | |
62 | DESTDIR=$RPM_BUILD_ROOT | |
63 | ||
64 | ||
65 | %clean | |
66 | rm -rf $RPM_BUILD_ROOT | |
67 | ||
68 | %files | |
69 | %defattr(644,root,root,755) | |
70 | %doc docs/*.txt | |
71 | %attr(755,root,root) %{_bindir}/* | |
72 | %dir %{_libdir}/%{name} | |
73 | %dir %{_libdir}/%{name}/libda-1 | |
74 | %attr(755,root,root) %{_libdir}/%{name}/libda-1/*.so | |
75 | %{_datadir}/games/%{name} | |
76 | %{_mandir}/man6/* | |
77 | %{_pixmapsdir}/* | |
78 | %{_desktopdir}/* |