1 # TODO: is qt optional? (either as bcond, or qt-less version)
2 %define fver %(echo %{version} | tr -d .)
3 Summary: MAME - Multiple Arcade Machine Emulator
4 Summary(pl.UTF-8): MAME (Multiple Arcade Machine Emulator) - emulator wielu automatów do gier
8 License: GPL v2+ (BSD for core part, LGPL v2.1+/GPL v2+ for some drivers)
9 Group: X11/Applications/Games
10 #Source0Download: http://www.mamedev.org/release.html
11 Source0: https://github.com/mamedev/mame/archive/mame%{fver}/%{name}-%{version}.tar.gz
12 # Source0-md5: ecacc3c2e0cb63432fc22510dc7bedef
13 URL: http://www.mamedev.org/
14 BuildRequires: OpenGL-GLU-devel
15 BuildRequires: SDL2-devel >= 2
16 BuildRequires: SDL2_ttf-devel >= 2
17 BuildRequires: expat-devel >= 1.95
18 BuildRequires: flac-devel
19 BuildRequires: libjpeg-devel
20 BuildRequires: lua53-devel >= 5.3
21 BuildRequires: pkgconfig
22 BuildRequires: portaudio-devel
23 BuildRequires: portmidi-devel
24 BuildRequires: sed >= 4.0
25 BuildRequires: sqlite3-devel >= 3
27 BuildRequires: xorg-lib-libX11-devel
28 BuildRequires: xorg-lib-libXinerama-devel
29 BuildRequires: zlib-devel
35 Obsoletes: xmame-qtmame
36 Obsoletes: xmame-svgalib
38 Obsoletes: xmame-xmess-SDL
39 Obsoletes: xmame-xmess-svgalib
40 Obsoletes: xmame-xmess-x11
41 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
43 # linker memory exhausted on x86_64 after reaching 23GB of virt mem
44 %define _enable_debug_packages 0
47 MAME stands for Multiple Arcade Machine Emulator.
49 MAME's purpose is to preserve decades of video-game history. As gaming
50 technology continues to rush forward, MAME prevents these important
51 "vintage" games from being lost and forgotten. This is achieved by
52 documenting the hardware and how it functions. The source code to MAME
53 serves as this documentation. The fact that the games are playable
54 serves primarily to validate the accuracy of the documentation (how
55 else can you prove that you have recreated the hardware faithfully?).
57 %description -l pl.UTF-8
58 MAME to skrót od Multiple Arcade Machine Emulator - emulatora wielu
61 Celem MAME jest zachowanie dziesięcioleci historii gier wideo.
62 Jakkolwiek techonologia gier cały czas szybko się posuwa, MAME chroni
63 te ważne, "starodawne" gry od zapomnienia. Można to osiągnąć poprzez
64 dokumentowanie sprzętu i sposobu jego funkcjonowania. Kod źródłowy
65 MAME służy jako ta dokumentacja. Fakt, że w gry da się grać, służy
66 głównie sprawdzeniu dokładności dokumentacji (bo jak inaczej można
67 udowodnić wierne odtworzenie sprzętu?).
70 %setup -q -n %{name}-%{name}%{fver}
72 %{__sed} -i -e 's/"lua"/"lua5.3"/' scripts/src/main.lua
76 %ifarch arm ppc ppc64 s390 s390x sparc sparcv9 sparc64
79 %ifarch %{x8664} alpha ia64 ppc64 s390x sparc64
89 OPT_FLAGS="%{rpmcflags} $(pkg-config --cflags lua5.3)" \
90 LDFLAGS="%{rpmldflags}" \
93 USE_SYSTEM_LIB_EXPAT=1 \
94 USE_SYSTEM_LIB_FLAC=1 \
95 USE_SYSTEM_LIB_JPEG=1 \
96 USE_SYSTEM_LIB_LUA=1 \
97 USE_SYSTEM_LIB_PORTAUDIO=1 \
98 USE_SYSTEM_LIB_PORTMIDI=1 \
99 USE_SYSTEM_LIB_SQLITE3=1 \
100 USE_SYSTEM_LIB_ZLIB=1 \
104 rm -rf $RPM_BUILD_ROOT
105 install -d $RPM_BUILD_ROOT%{_bindir}
107 install mame $RPM_BUILD_ROOT%{_bindir}/mame
110 rm -rf $RPM_BUILD_ROOT
113 %defattr(644,root,root,755)
115 %attr(755,root,root) %{_bindir}/mame