diff -aurN gnome-games-2.7.3.orig/configure.in gnome-games-2.7.3/configure.in --- gnome-games-2.7.3.orig/configure.in 2004-06-07 11:33:25.000000000 +0200 +++ gnome-games-2.7.3/configure.in 2004-06-07 20:19:21.127695408 +0200 @@ -62,12 +62,13 @@ AC_SUBST(GNOME_GAMES_CFLAGS) AC_SUBST(GNOME_GAMES_LIBS) +GNOME_GAMES_CXXFLAGS="$GNOME_GAMES_CFLAGS -I\$(top_srcdir)/libgames-support $WARN_CXXFLAGS" GNOME_GAMES_CFLAGS="$GNOME_GAMES_CFLAGS -I\$(top_srcdir)/libgames-support $WARN_CFLAGS" GNOME_GAMES_LIBS="$GNOME_GAMES_LIBS \$(top_builddir)/libgames-support/libgames-support.la" ## Use a separate set of flags for C++ (so we can exclude -std=gnu89 for ## example, it doesn't make sense under C++). -GNOME_GAMES_CXXFLAGS="-Werror $GNOME_GAMES_CFLAGS" +GNOME_GAMES_CXXFLAGS="$GNOME_GAMES_CXXFLAGS -Werror" AC_SUBST(GNOME_GAMES_CXXFLAGS) ## This should make sure that developers using gcc 3.x will write something