Changed files:
ftgl-gcc4.patch -> 1.1
--- /dev/null
+diff -urN FTGL/include/FTTextureGlyph.h FTGL.new/include/FTTextureGlyph.h
+--- FTGL/include/FTTextureGlyph.h 2004-10-17 02:40:13.000000000 +0200
++++ FTGL.new/include/FTTextureGlyph.h 2006-04-12 23:51:45.000000000 +0200
+@@ -52,7 +52,7 @@
+ * Reset the currently active texture to zero to get into a known state before
+ * drawing a string. This is to get round possible threading issues.
+ */
+- static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
++ static void ResetActiveTexture(){ activeTextureID = 0;}
+
+ private:
+ /**