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Commit | Line | Data |
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c926e8b5 | 1 | Summary: An open-source "platformer" game |
85fd7d6c | 2 | Name: frogatto |
3 | Version: 1.1.1 | |
01567f41 | 4 | Release: 21 |
85fd7d6c | 5 | License: GPL v3+ |
6 | Group: X11/Applications/Games | |
7 | Source0: http://www.frogatto.com/files/%{name}-%{version}.tar.bz2 | |
8 | # Source0-md5: bf5a2ee4c3254a424766895ff250758b | |
9 | Patch0: %{name}-makefile.patch | |
10 | Patch1: %{name}-assertion.patch | |
ae67ef64 | 11 | Patch2: %{name}-libpng15.patch |
85fd7d6c | 12 | URL: http://www.frogatto.com/ |
13 | BuildRequires: OpenGL-GLU-devel | |
14 | BuildRequires: OpenGL-devel | |
15 | BuildRequires: SDL-devel >= 1.2.7 | |
16 | BuildRequires: SDL_image-devel >= 1.2.0 | |
17 | BuildRequires: SDL_mixer-devel >= 1.2.0 | |
18 | BuildRequires: SDL_ttf-devel >= 2.0.8 | |
19 | BuildRequires: boost-devel >= 1.35.0 | |
20 | BuildRequires: ccache | |
21 | BuildRequires: glew-devel | |
22 | BuildRequires: sed >= 4.0 | |
23 | BuildRequires: zlib-devel | |
e2618074 | 24 | Requires: %{name}-data = %{version}-%{release} |
85fd7d6c | 25 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) |
26 | ||
27 | %description | |
c926e8b5 | 28 | Frogatto is an open-source "platformer" game, which means you're given |
85fd7d6c | 29 | a cross-section view into the world, and you help a small green fellow |
30 | named Frogatto walk and jump between solid footholds whilst you lead | |
c926e8b5 | 31 | him through his story. There's a long history to the genre, so just by |
85fd7d6c | 32 | being in it we inevitably have a lot in common with other games, |
c926e8b5 | 33 | however, we're not trying to clone any specific game. |
85fd7d6c | 34 | |
e2618074 ER |
35 | %package data |
36 | Summary: data for frogatto | |
37 | Group: X11/Applications/Games | |
e2618074 | 38 | BuildArch: noarch |
e2618074 ER |
39 | |
40 | %description data | |
41 | data for frogatto. | |
42 | ||
85fd7d6c | 43 | %prep |
44 | %setup -q | |
45 | %patch0 -p1 | |
46 | %patch1 -p1 | |
ae67ef64 | 47 | %patch2 -p1 |
85fd7d6c | 48 | |
49 | # fix linking with our boost libs | |
50 | %{__sed} -i 's,-mt,,g' Makefile | |
51 | ||
52 | # set proper paths | |
53 | %{__sed} -i 's,data/,%{_datadir}/frogatto/data/,g' `find -name "*.[ch]pp" -o -name "*.po*" -o -name "*.cfg"` | |
54 | %{__sed} -i 's,./images/,%{_datadir}/frogatto/images/,g' `find -name "*.cpp"` | |
e2618074 | 55 | %{__sed} -i 's,./locale/,%{_localedir}/,g' src/i18n.cpp |
be5425bc | 56 | %{__sed} -i 's,music/,%{_datadir}/frogatto/music/,g' src/sound.cpp |
57 | %{__sed} -i 's,sounds/,%{_datadir}/frogatto/sounds/,g' src/sound.cpp | |
85fd7d6c | 58 | |
59 | %build | |
60 | %{__make} \ | |
61 | CXX="%{__cxx}" \ | |
62 | OPT="%{rpmcxxflags}" \ | |
63 | LDFLAGS="%{rpmldflags}" | |
64 | ||
65 | %install | |
66 | rm -rf $RPM_BUILD_ROOT | |
e2618074 | 67 | install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/frogatto,%{_localedir}} |
85fd7d6c | 68 | |
69 | cp -a game $RPM_BUILD_ROOT%{_bindir}/frogatto | |
70 | cp -a data $RPM_BUILD_ROOT%{_datadir}/frogatto | |
71 | cp -a images $RPM_BUILD_ROOT%{_datadir}/frogatto | |
e2618074 | 72 | cp -a locale/* $RPM_BUILD_ROOT%{_localedir} |
be5425bc | 73 | cp -a music $RPM_BUILD_ROOT%{_datadir}/frogatto |
74 | cp -a sounds $RPM_BUILD_ROOT%{_datadir}/frogatto | |
85fd7d6c | 75 | |
76 | %find_lang %{name} --all-name | |
77 | ||
78 | %clean | |
79 | rm -rf $RPM_BUILD_ROOT | |
80 | ||
81 | %files -f %{name}.lang | |
82 | %defattr(644,root,root,755) | |
83 | %doc CHANGELOG | |
84 | %attr(755,root,root) %{_bindir}/frogatto | |
e2618074 ER |
85 | |
86 | %files data | |
87 | %defattr(644,root,root,755) | |
85fd7d6c | 88 | %{_datadir}/frogatto |