%define _snap 20050409 Summary: Reimplemntation of the classic real time strategy hit Command & Conquer Summary(pl.UTF-8): Reimplementacja strategii czasu rzeczywistego Command & Conquer Name: freecnc Version: 0.1 Release: 0.%{_snap} License: GPL Group: X11/Applications/Games # taken from cvs://anonymous@cvs.FreeCNC.sourceforge.net:/cvsroot/freecnc Source0: %{name}-%{_snap}.tar.bz2 # Source0-md5: 0458576aa3386292ab9dc8caf6341b02 Patch0: %{name}-paths.patch URL: http://freecnc-sf.holarse.net/ BuildRequires: SDL-devel BuildRequires: SDL_mixer-devel BuildRequires: boost-devel >= 1.35.0 BuildRequires: libstdc++-devel BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %description FreeCNC will be a free implementation of the Command & Conquer Game Engine written in SDL. It will support the original C&C graphics and audio, as well as Red Alert's data files. %description -l pl.UTF-8 FreeCNC będzie wolnodostępną, napisaną w SDL implementacją silnika gry Command & Conquer. Będzie wspierać grafikę i efekty dźwiękowe zarówno z plików gry Command & Conquer jak i Red Alert. %prep %setup -q -n %{name}-%{_snap} %patch0 -p1 %build %{__make} \ CC="%{__cc}" \ CXX="%{__cxx}" \ CFLAFS="%{rpmcflags} `sdl-config --cflags`" \ CXXFLAGS="%{rpmcflags} `sdl-config --cflags`" %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/%{name}} install freecnc shpview tmpinied $RPM_BUILD_ROOT%{_bindir} %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc ChangeLog.txt INSTALL.txt README.txt TODO.txt %attr(755,root,root) %{_bindir}/* # empty for now %{_datadir}/%{name}