Summary: Proprietary data files for freecnc Summary(pl.UTF-8): Komercyjne pliki gry dla freecnc Name: freecnc-data Version: 0.1 Release: 0.1 # not sure License: Commercial Group: X11/Applications/Games Source0: ftp://ftp.westwood.com/pub/cc1/previews/demo/cc1demo1.zip # NoSource0-md5: 7d770d38618e20796fbe642037f08de5 Source1: ftp://ftp.westwood.com/pub/cc1/previews/demo/cc1demo2.zip # NoSource1-md5: bbe489d259c4e6d6cadb4a2544b764aa Source2: ftp://ftp.westwood.com/pub/redalert/previews/demo/ra95demo.zip # NoSource2-md5: b44ab9ec1bc634ea755587d1988e3722 NoSource: 0 NoSource: 1 NoSource: 2 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %description FreeCNC will be a free implementation of the Command & Conquer Game Engine written in SDL. It will support the original C&C graphics and audio, as well as Red Alert's data files. %description -l pl.UTF-8 FreeCNC będzie wolnodostępną, napisaną w SDL implementacją silnika gry Command & Conquer. Będzie wspierać grafikę i efekty dźwiękowe zarówno z plików gry Command & Conquer jak i Red Alert. %prep %setup -q -c -a1 -a2 for i in *.MIX *.AUD; do mv $i `echo $i | tr A-Z a-z`; done %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT%{_datadir}/freecnc install *.mix *.aud $RPM_BUILD_ROOT%{_datadir}/freecnc %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc DEMOMAN.TXT FAQ.TXT README.TXT %{_datadir}/freecnc/*