From 69e0ffe4cc088f4c607c255965240d1a499f734c Mon Sep 17 00:00:00 2001 From: Jakub Bogusz Date: Thu, 9 Jan 2003 11:03:04 +0000 Subject: [PATCH] - pl description, cosmetics, added missing dir - removed COPYING (just GPL) and INSTALL (only build instructions) from doc Changed files: foobillard.spec -> 1.4 --- foobillard.spec | 44 ++++++++++++++++++++++++++++---------------- 1 file changed, 28 insertions(+), 16 deletions(-) diff --git a/foobillard.spec b/foobillard.spec index 9c04c21..88ead74 100644 --- a/foobillard.spec +++ b/foobillard.spec @@ -1,21 +1,22 @@ -Summary: A free OpenGL game of playing billard. +Summary: A free OpenGL game of playing billard +Summary(pl): Wolnodostêpna gra w bilard oparta na OpenGL Name: foobillard Version: 2.3 Release: 1 -Group: X11/Applications/Games Vendor: Florian Berger (florian.berger@aec.at,harpin_floh@yahoo.de) License: GPL -URL: http://foobillard.sunsite.dk/ +Group: X11/Applications/Games Source0: http://foobillard.sunsite.dk/dnl/%{name}-%{version}.tar.gz Source1: %{name}.desktop Source2: %{name}.xpm Patch0: %{name}-include.patch -BuildRequires: automake +URL: http://foobillard.sunsite.dk/ +BuildRequires: SDL-devel BuildRequires: autoconf +BuildRequires: automake +BuildRequires: freetype-devel BuildRequires: gettext-devel BuildRequires: intltool -BuildRequires: SDL-devel -BuildRequires: freetype-devel BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define _prefix /usr/X11R6 @@ -24,43 +25,54 @@ BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) FooBillard is an attempt to create a free OpenGL-billard for Linux. Why foo? Well, actually I had this logo (F.B.-Florian Berger) and then foo sounds a bit like pool (Somehow I wasn't quite attracted by the -name FoolBillard) Actually FooBillard is still under development but +name FoolBillard). Actually FooBillard is still under development but the main physics is implemented. If you are a billard-pro and you're missing some physics, please tell me. Cause I've implemented it like I think it should work, which might differ from reality. +%description -l pl +FooBillard to próba stworzenia wolnodostêpnego bilarda OpenGL dla +Linuksa. Dlaczego foo? Bo autor mia³ ju¿ to logo (F.B. - Florian +Berger) i "foo" brzmi trochê jak "pool" (a nazwa "FoolBillard" nie +brzmia³a zbyt przyci±gaj±co). FooBillard jest nadal w stadium rozwoju, +ale g³ówna fizyka jest ju¿ zaimplementowana. Je¿eli w grze brakuje +jakiej¶ fizyki, dobrze jest zg³osiæ to autorowi, poniewa¿ on +zaimplementowa³ j± tak, jak my¶la³, ¿e powinna dzia³aæ, co mo¿e siê +nieco ró¿niæ od rzeczywisto¶ci. + %prep %setup -q %patch0 -p1 %build rm -f missing -export X_LIBS='-I%{_includedir}' +X_LIBS='-I/usr/X11R6/include'; export X_LIBS %{__libtoolize} %{__gettextize} %{__aclocal} %{__autoconf} %{__automake} %configure --enable-SDL -%{__make} +%{__make} %install rm -rf $RPM_BUILD_ROOT -install -d $RPM_BUILD_ROOT%{_applnkdir}/Games -install -d $RPM_BUILD_ROOT%{_pixmapsdir} +install -d $RPM_BUILD_ROOT{%{_applnkdir}/Games,%{_pixmapsdir}} + install %{SOURCE1} $RPM_BUILD_ROOT%{_applnkdir}/Games -install %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir}/ -%{__make} DESTDIR=%{buildroot} install +install %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir} +%{__make} install \ + DESTDIR=$RPM_BUILD_ROOT %clean -rm -rf %{buildroot} +rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) -%doc AUTHORS COPYING INSTALL NEWS README ChangeLog TODO README.FONTS foobillardrc.example +%doc AUTHORS NEWS README ChangeLog TODO README.FONTS foobillardrc.example %attr(755,root,root) %{_bindir}/* -%{_datadir}/foobillard/* +%{_datadir}/foobillard %{_applnkdir}/Games/%{name}.desktop %{_pixmapsdir}/* -- 2.44.0