From: Elan Ruusamäe Date: Fri, 1 Dec 2006 16:24:02 +0000 (+0000) Subject: - new X-Git-Tag: auto/th/flasm-1_63-1~4 X-Git-Url: http://git.pld-linux.org/?p=packages%2Fflasm.git;a=commitdiff_plain;h=ff6eb02ec7c15106a9911fa6ecabe4bdea349266 - new Changed files: flasm.spec -> 1.1 --- ff6eb02ec7c15106a9911fa6ecabe4bdea349266 diff --git a/flasm.spec b/flasm.spec new file mode 100644 index 0000000..76bf1ff --- /dev/null +++ b/flasm.spec @@ -0,0 +1,38 @@ +Summary: Flasm - assembler/disassembler of Flash ActionScript bytecode +Name: flasm +Version: 1.61 +Release: 0.1 +License: freeware +Group: Development +Source0: http://www.nowrap.de/download/%{name}16linux.tgz +# Source0-md5: 57940311b5d55e48757fcd63f86d9243 +Source1: %{name}.sh +URL: http://www.nowrap.de/flasm.html +ExclusiveArch: %{ix86} +BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) + +%description +Flasm disassembles your entire SWF including all the timelines and +events. Looking at disassembly, you learn how the Flash compiler +works, which improves your ActionScript skills. You can also do some +optimizations on the disassembled code by hand or adjust the code as +you wish. Flasm then applies your changes to the original SWF, +replacing original actions. + +%prep +%setup -q -c + +%install +rm -rf $RPM_BUILD_ROOT +install -d $RPM_BUILD_ROOT%{_bindir} + +install flasm $RPM_BUILD_ROOT%{_bindir} + +%clean +rm -rf $RPM_BUILD_ROOT + +%files +%defattr(644,root,root,755) +%doc LICENSE.TXT CHANGES.TXT flasm.html classic.css +%doc flasm.ini +%attr(755,root,root) %{_bindir}/flasm