Summary: FCE Ultra - Linux Nintendo Entertainment System emulator
Summary(pl.UTF-8): FCE Ultra - linuksowy emulator systemu Nintendo
Name: fceultra
-Version: 0.98.12
+Version: 2.1.0a
Release: 1
License: GPL v2
Group: X11/Applications/Games
-Source0: http://dl.sourceforge.net/fceultra/fceu-%{version}.src.tar.bz2
-# Source0-md5: 0fd2175b1f929e8b4d456789c4d7fc2b
+Source0: http://dl.sourceforge.net/fceultra/fceux-%{version}.src.tar.bz2
+# Source0-md5: d48ed087e1cd5018ca8a4c9142130948
URL: http://fceultra.sourceforge.net/
BuildRequires: OpenGL-GLU-devel
BuildRequires: SDL >= 1.2.0
BuildRequires: SDL_gfx-devel >= 1.2.0
-BuildRequires: autoconf >= 2.59-9
-BuildRequires: automake >= 1.6
+BuildRequires: lua51-devel
+BuildRequires: scons
+BuildRequires: zenity
+Requires: zenity
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%description
%prep
%setup -q -n fceu
+%{__sed} -i 's/lua5.1/lua51/g' SConstruct
%build
-%{__aclocal}
-%{__automake}
-%{__autoconf}
-%configure \
- --with-opengl
-
-%{__make}
-
+%scons
+
%install
rm -rf $RPM_BUILD_ROOT
+install -d $RPM_BUILD_ROOT%{_bindir}
-%{__make} install \
- DESTDIR=$RPM_BUILD_ROOT
+install bin/fceux $RPM_BUILD_ROOT%{_bindir}
%clean
rm -rf $RPM_BUILD_ROOT
%files
%defattr(644,root,root,755)
-%doc AUTHORS ChangeLog TODO
+%doc AUTHORS changelog.txt TODO-PROJECT
%doc Documentation
%attr(755,root,root) %{_bindir}/*