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- second part of small fixes inspired by kloczek (this time better checked,
[packages/droidbattles.git] / droidbattles.spec
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86697982 1Summary: A game of programming
2Summary(pl): Gra w programowanie
3Name: droidbattles
4Version: 1.0.4
5Release: 1
6License: GPL
7Group: X11/Applications/Games
86697982 8Source0: http://www.bluefire.nu/%{name}/%{name}-%{version}.tar.gz
834552a2 9# Source0-md5: 88f71cc17895d3aa77cfbb3428d41dbc
86697982 10Source1: http://www.bluefire.nu/%{name}/bots-light-01-06-11.tar.gz
834552a2 11# Source1-md5: 358a931c2d795f6c005a9b4da07c1439
86697982 12Source2: %{name}.desktop
13Source3: %{name}.png
14URL: http://www.bluefire.nu/droidbattles/
15BuildRequires: qt-devel
16BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
17
86697982 18%description
19So, you're having this argument about who's the best programmer? Or
20you just want to have some programming fun? What better way to do it
21than a little game of AI programming.
22
23In DroidBattles you design the bots by choosing which hardware they
24should contain. Each bot can have up to 32 hardware devices that you
25can choose freely from a list of available types. Examples include
26weapons, armor, CPU:s, engines... etc.
27
28When you have chosen the hardware it's time to program it. You make a
29program (in an assembler like language) that is loaded into a virtual
30RAM of the bot and then executed by the CPU device(s) you've included
31with the bot. You communicate with your devices through simple in/out
32instruktions.
33
34Other features of DroidBattles includes team-battle and set up of
35"rules" for a game, (you can enable/disable hardware devices and also
36set the costs).
37
38You can make the bot have it's own graphics that is shown when the
39simulation runs. When everyhing is ready you assemble the program and
40a .bot file is created. You can now test this bot against other bots
41in the simulator, and hopefully your bot will crush it's opponents.
42
43%description -l pl
44