]> git.pld-linux.org Git - packages/droidbattles.git/blame - droidbattles.spec
- removed two lines with define
[packages/droidbattles.git] / droidbattles.spec
CommitLineData
86697982 1Summary: A game of programming
2Summary(pl): Gra w programowanie
3Name: droidbattles
4Version: 1.0.4
5Release: 1
6License: GPL
7Group: X11/Applications/Games
86697982 8Source0: http://www.bluefire.nu/%{name}/%{name}-%{version}.tar.gz
9Source1: http://www.bluefire.nu/%{name}/bots-light-01-06-11.tar.gz
10Source2: %{name}.desktop
11Source3: %{name}.png
12URL: http://www.bluefire.nu/droidbattles/
13BuildRequires: qt-devel
14BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
15
86697982 16
17%description
18So, you're having this argument about who's the best programmer? Or
19you just want to have some programming fun? What better way to do it
20than a little game of AI programming.
21
22In DroidBattles you design the bots by choosing which hardware they
23should contain. Each bot can have up to 32 hardware devices that you
24can choose freely from a list of available types. Examples include
25weapons, armor, CPU:s, engines... etc.
26
27When you have chosen the hardware it's time to program it. You make a
28program (in an assembler like language) that is loaded into a virtual
29RAM of the bot and then executed by the CPU device(s) you've included
30with the bot. You communicate with your devices through simple in/out
31instruktions.
32
33Other features of DroidBattles includes team-battle and set up of
34"rules" for a game, (you can enable/disable hardware devices and also
35set the costs).
36
37You can make the bot have it's own graphics that is shown when the
38simulation runs. When everyhing is ready you assemble the program and
39a .bot file is created. You can now test this bot against other bots
40in the simulator, and hopefully your bot will crush it's opponents.
41
42%description -l pl
43