%define _textures_ver 0.2.7 Summary: Unrealistic helicopter simulator Summary(pl): Nierealistyczny symulator helikoptera Name: decopter Version: 0.2.11 Release: 2 License: GPL Group: X11/Applications/Games Source0: http://dl.sourceforge.net/decopter/%{name}-%{version}.tar.gz # Source0-md5: 802d2fe2f187bab388ef2f9fd37871c8 Source1: http://dl.sourceforge.net/decopter}/%{name}-textures-%{_textures_ver}.tar.gz # Source1-md5: 95b1311447f1ec91869986550dc9d33b Source2: %{name}.desktop Source3: %{name}.png Patch0: %{name}-paths.patch Patch1: %{name}-c++.patch URL: http://decopter.sourceforge.net/ BuildRequires: OpenGL-devel BuildRequires: SDL-devel BuildRequires: SDL_image-devel BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define _noautoreqdep libGL.so.1 libGLU.so.1 %description decopter is an unrealistic helicopter simulator. It is not playable, you can just fly around. %description -l pl decopter jest nierealistycznym symulatorem helikoptera. Nie jest on grywalny, można tylko latać w koło. %prep %setup -q -a1 %patch0 -p1 %patch1 -p1 %build %{__make} \ CXX="%{__cxx}" \ CXXFLAGS="`sdl-config --cflags` -I/usr/X11R6/include -Wall %{rpmcflags} %{!?debug:-fomit-frame-pointer}" \ LDFLAGS="`sdl-config --libs` -L%{_prefix}/X11R6/%{_lib} -lSDL_image -lGL -lGLU -lstdc++" %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir}} \ $RPM_BUILD_ROOT%{_datadir}/%{name}/{3D,desc,maps,textures} install fly $RPM_BUILD_ROOT%{_bindir}/decopter install generate_textures $RPM_BUILD_ROOT%{_bindir} install 3D/* $RPM_BUILD_ROOT%{_datadir}/%{name}/3D install desc/* $RPM_BUILD_ROOT%{_datadir}/%{name}/desc install maps/* $RPM_BUILD_ROOT%{_datadir}/%{name}/maps install textures/* $RPM_BUILD_ROOT%{_datadir}/%{name}/textures install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir} install %{SOURCE3} $RPM_BUILD_ROOT%{_pixmapsdir} %clean rm -rf $RPM_BUILD_ROOT %post echo "NOTE: Run generate_textures before first play" %files %defattr(644,root,root,755) %doc BUGS README %attr(755,root,root) %{_bindir}/* %{_datadir}/%{name} %{_desktopdir}/* %{_pixmapsdir}/*