Summary: D2X-XL - port of Descent 2 to OpenGL Summary(pl.UTF-8): D2X-XL - port Descenta 2 do OpenGL-a Name: d2x-xl Version: 1.15.89 Release: 0.1 License: GPL v2+ Group: X11/Applications/Games Source0: http://www.descent2.de/downloads/%{name}-src-%{version}.7z # Source0-md5: 41355662b87111a228a34a1620d7b229 Patch0: %{name}-byte.patch URL: http://www.descent2.de/ BuildRequires: OpenGL-GLU-devel BuildRequires: OpenGL-devel BuildRequires: SDL-devel >= 1.2.8 BuildRequires: SDL_image-devel BuildRequires: SDL_mixer-devel #BuildRequires: autoconf BuildRequires: automake BuildRequires: curl-devel BuildRequires: glew-devel BuildRequires: motif-devel BuildRequires: p7zip BuildRequires: sed >= 4.0 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %description D2X-XL - port of Descent 2 to OpenGL. %description -l pl.UTF-8 D2X-XL - port Descenta 2 do OpenGL-a. %prep %setup -q -c -T -n %{name} 7z x %{SOURCE0} 7z x -y d2x-xl-makefiles.7z %patch0 -p1 %{__sed} -i 's/-O3//' configure %{__sed} -i '/dialheap.h/d' main/gamedata.cpp %build %{__aclocal} #%%{__autoconf} #%%{__autoheader} %{__automake} chmod u+x configure %configure \ LIBS="-lstdc++" \ --enable-release=yes %{__make} %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man1} %{__make} install \ DESTDIR=$RPM_BUILD_ROOT %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %attr(755,root,root) %{_bindir}/*