1 --- d2x-xl/main/segment.cpp~ 2010-10-04 13:26:58.936847667 +0200
2 +++ d2x-xl/main/segment.cpp 2010-10-04 13:40:32.053514333 +0200
7 +typedef unsigned char byte;
9 // Number of vertices in current mine (ie, gameData.segs.vertices, pointed to by Vp)
10 // Translate table to get opposite CSide of a face on a CSegment.
11 char sideOpposite [MAX_SIDES_PER_SEGMENT] = {WRIGHT, WBOTTOM, WLEFT, WTOP, WFRONT, WBACK};