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[packages/d1x.git] / d1x-fix.patch
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1--- d1x/main/gameseg.h.orig Sun Jun 25 10:34:29 2000
2+++ d1x/main/gameseg.h Sun Jun 2 01:25:12 2002
3@@ -170,7 +170,7 @@
4 segmasks get_seg_masks(vms_vector *checkp,int segnum,fix rad, char *calling_file, int calling_linenum);
5
6 //this macro returns true if the segnum for an object is correct
7-#define check_obj_seg(obj) (get_seg_masks(&(obj)->pos,(obj)->segnum,0).centermask == 0)
8+#define check_obj_seg(obj) (get_seg_masks(&(obj)->pos,(obj)->segnum,0,__FILE__,__LINE__).centermask == 0)
9
10 //Tries to find a segment for a point, in the following way:
11 // 1. Check the given segment
12--- d1x/main/gamesave.c.orig Thu Sep 2 15:50:13 1999
13+++ d1x/main/gamesave.c Sun Jun 2 01:30:58 2002
14@@ -302,6 +302,7 @@
15 #include "inferno.h"
16 #ifdef EDITOR
17 #include "editor/editor.h"
18+#include "strutil.h"
19 #endif
20 #include "error.h"
21 #include "object.h"
22--- d1x/editor/med.c.orig Tue Jun 15 00:03:43 1999
23+++ d1x/editor/med.c Sun Jun 2 01:33:50 2002
24@@ -765,7 +765,7 @@
25
26 int DosShell()
27 {
28- int ok, w, h;
29+ int w, h;
30 grs_bitmap * save_bitmap;
31
32 // Save the current graphics state.
33--- d1x/editor/autosave.c.orig Tue Jun 15 00:02:47 1999
34+++ d1x/editor/autosave.c Sun Jun 2 01:35:05 2002
35@@ -130,6 +130,7 @@
36 #include "mono.h"
37 #include "u_mem.h"
38 #include "ui.h"
39+#include "strutil.h"
40
41 #define AUTOSAVE_PERIOD 5 // Number of minutes for timed autosave
42
43--- d1x/editor/eobject.c.orig Tue Jun 15 00:03:00 1999
44+++ d1x/editor/eobject.c Sun Jun 2 01:36:22 2002
45@@ -569,7 +569,7 @@
46 int segnum;
47
48 for (segnum=0;segnum <= Highest_segment_index; segnum++) {
49- segmasks result = get_seg_masks(&obj->pos,segnum,0);
50+ segmasks result = get_seg_masks(&obj->pos,segnum,0,__FILE__,__LINE__);
51 if (result.centermask == 0) {
52 int fate;
53 fvi_info hit_info;
54@@ -604,7 +604,7 @@
55 // Return 0 if object is in expected segment, else return 1
56 int verify_object_seg(object *objp, vms_vector *newpos)
57 {
58- segmasks result = get_seg_masks(newpos, objp->segnum, objp->size);
59+ segmasks result = get_seg_masks(newpos, objp->segnum, objp->size, __FILE__, __LINE__);
60
61 if (result.facemask == 0)
62 return 0;
63@@ -974,7 +974,7 @@
64 {
65 object *objp = &Objects[objnum];
66
67- segmasks result = get_seg_masks(newpos, objp->segnum, objp->size);
68+ segmasks result = get_seg_masks(newpos, objp->segnum, objp->size, __FILE__, __LINE__);
69
70 if (result.facemask == 0) {
71 //mprintf((0, "Object #%i moved from (%7.3f %7.3f %7.3f) to (%7.3f %7.3f %7.3f)\n", objnum, f2fl(objp->pos.x), f2fl(objp->pos.y), f2fl(objp->pos.z), f2fl(newpos->x), f2fl(newpos->y), f2fl(newpos->z)));
72--- d1x/editor/kgame.c.orig Tue Jun 15 00:03:24 1999
73+++ d1x/editor/kgame.c Sun Jun 2 01:37:10 2002
74@@ -177,7 +177,7 @@
75 Perm_player_segnum = -1;
76
77 if (Perm_player_segnum!=-1) {
78- if (get_seg_masks(&Perm_player_position,Perm_player_segnum,0).centermask==0) {
79+ if (get_seg_masks(&Perm_player_position,Perm_player_segnum,0,__FILE__,__LINE__).centermask==0) {
80 ConsoleObject->pos = Perm_player_position;
81 obj_relink(ConsoleObject-Objects,Perm_player_segnum);
82 ConsoleObject->orient = Perm_player_orient;
83--- d1x/editor/segment.c.orig Thu Sep 2 15:37:06 1999
84+++ d1x/editor/segment.c Sun Jun 2 01:38:12 2002
85@@ -2223,7 +2223,7 @@
86
87 for (i=0;i<=Highest_segment_index; i++) {
88 if (i != segnum) {
89- masks = get_seg_masks(&segcenter, i, 0);
90+ masks = get_seg_masks(&segcenter, i, 0, __FILE__, __LINE__);
91 if (masks.centermask == 0) {
92 mprintf((0, "Segment %i center is contained in segment %i\n", segnum, i));
93 continue;
94@@ -2234,7 +2234,7 @@
95
96 vm_vec_sub(&pdel, &Vertices[Segments[segnum].verts[v]], &segcenter);
97 vm_vec_scale_add(&presult, &segcenter, &pdel, (F1_0*15)/16);
98- masks = get_seg_masks(&presult, i, 0);
99+ masks = get_seg_masks(&presult, i, 0, __FILE__, __LINE__);
100 if (masks.centermask == 0) {
101 mprintf((0, "Segment %i near vertex %i is contained in segment %i\n", segnum, v, i));
102 break;
103--- d1x/editor/func.c.orig Tue Jun 15 00:03:05 1999
104+++ d1x/editor/func.c Sun Jun 2 01:39:06 2002
105@@ -40,6 +40,7 @@
106 #include <string.h>
107
108 #include "func.h"
109+#include "strutil.h"
110
111 #define MAX_PARAMS 10
112
113--- d1x/ui/mouse.c.orig Tue Jun 15 00:14:39 1999
114+++ d1x/ui/mouse.c Sun Jun 2 01:41:23 2002
115@@ -55,7 +55,7 @@
116
117 #include <stdlib.h>
118 #ifdef __SDL__
119-#include "SDL.h"
120+#include <SDL/SDL.h>
121 #endif
122
123 #include "u_mem.h"
124@@ -168,7 +168,7 @@
125 {
126 int buttons,w,h;
127 #ifdef __LINUX__
128- Uint16 new_x, new_y;
129+ int new_x, new_y;
130 buttons = SDL_GetMouseState(&new_x,&new_y);
131 Mouse.dx = new_x - Mouse.x;
132 Mouse.dy = new_y - Mouse.y;
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