--- src/clientgame.cpp~ 2004-05-09 01:55:34.000000000 +0000 +++ src/clientgame.cpp 2004-07-04 21:10:12.136114672 +0000 @@ -200,8 +200,8 @@ int sleepwait = 0; string sleepcmd; -void sleep(char *msec, char *cmd) { sleepwait = atoi(msec)+lastmillis; strcpy_s(sleepcmd, cmd); }; -COMMAND(sleep, ARG_2STR); +void _sleep(char *msec, char *cmd) { sleepwait = atoi(msec)+lastmillis; strcpy_s(sleepcmd, cmd); }; +COMMAND(_sleep, ARG_2STR); void updateworld(int millis) // main game update loop {