Summary: MinGW32 binary utility development utilities - DirectX 7.0 API Summary(pl.UTF-8): Skrośne narzędzia programistyczne dla MinGW32 - API DirectX 7.0 Name: crossmingw32-dx70 Version: 7.0 Release: 4 Epoch: 1 License: Free (libs), (c) Microsoft Corporation (headers) Group: Development/Libraries # headers are Copyright (C) 19xx Microsoft Corporation - what about license??? # (even if distributable, are they "Free"?!) Source0: http://alleg.sourceforge.net/files/dx70_mgw.zip # Source0-md5: 8a57b4c81a296d75f75d7a9810ae59a0 Source1: http://www.libsdl.org/extras/win32/common/directx-devel.tar.gz # Source1-md5: 389a36e4d209c0a76bea7d7cb6315315 BuildRequires: unzip Requires: crossmingw32-runtime Provides: crossmingw32-dx = 7.0 Obsoletes: crossmingw32-dx BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define target i386-mingw32 %define target_platform i386-pc-mingw32 %define arch %{_prefix}/%{target} %define __unzip unzip -q -o # strip fails on static COFF files %define no_install_post_strip 1 %description crossmingw32 is a complete cross-compiling development system for building stand-alone Microsoft Windows applications under Linux using the MinGW32 build libraries. This includes a binutils, gcc with g++ and objc, and libstdc++, all cross targeted to i386-mingw32, along with supporting Win32 libraries in 'coff' format from free sources. This package contains DirectX 7.0 API includes and libraries. %description -l pl.UTF-8 crossmingw32 jest kompletnym systemem do kompilacji skrośnej, pozwalającym budować aplikacje MS Windows pod Linuksem używając bibliotek MinGW32. System składa się z binutils, gcc z g++ i objc, libstdc++ - wszystkie generujące kod dla platformy i386-mingw32, oraz z bibliotek w formacie COFF. Ten pakiet zawiera pliki nagłówkowe i biblioteki API DirectX 7.0. %prep %setup -q -c mkdir extras cd extras tar zxf %{SOURCE1} %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT%{arch}/{include,lib} mv -f lib/src/*.htm . rm -rf lib/src rm -rf include/src cp -fa include/* $RPM_BUILD_ROOT%{arch}/include cp -fa lib/* $RPM_BUILD_ROOT%{arch}/lib cp extras/include/directx.h $RPM_BUILD_ROOT%{arch}/include %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc directx.htm %{arch}/include/d3d*.h %{arch}/include/d3d*.inl %{arch}/include/ddraw.h %{arch}/include/dinput*.h %{arch}/include/dls1.h %{arch}/include/dls2.h %{arch}/include/dmdls.h %{arch}/include/dmerror.h %{arch}/include/dmksctrl.h %{arch}/include/dmus*.h %{arch}/include/dplay.h %{arch}/include/dplobby.h %{arch}/include/directx.h %{arch}/include/dsetup.h %{arch}/include/dsound.h %{arch}/include/dvp.h %{arch}/include/dxfile.h %{arch}/include/dxsdk.inc %{arch}/include/multimon.h %{arch}/include/rmxfguid.h %{arch}/include/rmxftmpl.h %{arch}/include/rmxftmpl.x %{arch}/lib/libd3dim.a %{arch}/lib/libd3drm.a %{arch}/lib/libd3dxof.a %{arch}/lib/libddraw.a %{arch}/lib/libdinput.a %{arch}/lib/libdplayx.a %{arch}/lib/libdsetup.a %{arch}/lib/libdsound.a %{arch}/lib/libdxguid.a