1 Summary: MinGW32 binary utility development utilities - DirectX 7.0 API
2 Summary(pl.UTF-8): Skrośne narzędzia programistyczne dla MinGW32 - API DirectX 7.0
3 Name: crossmingw32-dx70
7 License: Free (libs), (c) Microsoft Corporation (headers)
8 Group: Development/Libraries
9 # headers are Copyright (C) 19xx Microsoft Corporation - what about license???
10 # (even if distributable, are they "Free"?!)
11 Source0: http://alleg.sourceforge.net/files/dx70_mgw.zip
12 # Source0-md5: 8a57b4c81a296d75f75d7a9810ae59a0
13 Source1: http://www.libsdl.org/extras/win32/common/directx-devel.tar.gz
14 # Source1-md5: 389a36e4d209c0a76bea7d7cb6315315
16 Requires: crossmingw32-runtime
17 Provides: crossmingw32-dx = 7.0
18 Obsoletes: crossmingw32-dx
19 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
21 %define target i386-mingw32
22 %define target_platform i386-pc-mingw32
23 %define arch %{_prefix}/%{target}
25 %define __unzip unzip -q -o
26 # strip fails on static COFF files
27 %define no_install_post_strip 1
30 crossmingw32 is a complete cross-compiling development system for
31 building stand-alone Microsoft Windows applications under Linux using
32 the MinGW32 build libraries. This includes a binutils, gcc with g++
33 and objc, and libstdc++, all cross targeted to i386-mingw32, along
34 with supporting Win32 libraries in 'coff' format from free sources.
36 This package contains DirectX 7.0 API includes and libraries.
38 %description -l pl.UTF-8
39 crossmingw32 jest kompletnym systemem do kompilacji skrośnej,
40 pozwalającym budować aplikacje MS Windows pod Linuksem używając
41 bibliotek MinGW32. System składa się z binutils, gcc z g++ i objc,
42 libstdc++ - wszystkie generujące kod dla platformy i386-mingw32, oraz
43 z bibliotek w formacie COFF.
45 Ten pakiet zawiera pliki nagłówkowe i biblioteki API DirectX 7.0.
54 rm -rf $RPM_BUILD_ROOT
55 install -d $RPM_BUILD_ROOT%{arch}/{include,lib}
61 cp -fa include/* $RPM_BUILD_ROOT%{arch}/include
62 cp -fa lib/* $RPM_BUILD_ROOT%{arch}/lib
64 cp extras/include/directx.h $RPM_BUILD_ROOT%{arch}/include
67 rm -rf $RPM_BUILD_ROOT
70 %defattr(644,root,root,755)
72 %{arch}/include/d3d*.h
73 %{arch}/include/d3d*.inl
74 %{arch}/include/ddraw.h
75 %{arch}/include/dinput*.h
76 %{arch}/include/dls1.h
77 %{arch}/include/dls2.h
78 %{arch}/include/dmdls.h
79 %{arch}/include/dmerror.h
80 %{arch}/include/dmksctrl.h
81 %{arch}/include/dmus*.h
82 %{arch}/include/dplay.h
83 %{arch}/include/dplobby.h
84 %{arch}/include/directx.h
85 %{arch}/include/dsetup.h
86 %{arch}/include/dsound.h
88 %{arch}/include/dxfile.h
89 %{arch}/include/dxsdk.inc
90 %{arch}/include/multimon.h
91 %{arch}/include/rmxfguid.h
92 %{arch}/include/rmxftmpl.h
93 %{arch}/include/rmxftmpl.x
94 %{arch}/lib/libd3dim.a
95 %{arch}/lib/libd3drm.a
96 %{arch}/lib/libd3dxof.a
97 %{arch}/lib/libddraw.a
98 %{arch}/lib/libdinput.a
99 %{arch}/lib/libdplayx.a
100 %{arch}/lib/libdsetup.a
101 %{arch}/lib/libdsound.a
102 %{arch}/lib/libdxguid.a