%define realname SDL
Summary: SDL (Simple DirectMedia Layer) - Game/Multimedia Library - Mingw32 cross version
-Summary(pl): SDL (Simple DirectMedia Layer) - Biblioteka do gier/multimediów - wersja skro¶na dla Mingw32
+Summary(pl.UTF-8): SDL (Simple DirectMedia Layer) - Biblioteka do gier/multimediów - wersja skrośna dla Mingw32
Name: crossmingw32-%{realname}
-Version: 1.2.7
+Version: 1.2.11
Release: 1
License: LGPL
-Group: X11/Libraries
-Source0: http://www.libsdl.org/cvs/SDL-1.2.tar.gz
-# Source0-md5: a925e42b258eb25d0041bd88d5704e8f
-Patch0: %{realname}-byteorder.patch
-Patch1: %{realname}-fixlibs.patch
-Patch2: %{realname}-amfix.patch
-Patch3: %{realname}-lpthread.patch
-Patch4: %{realname}-no_rpath_in_sdl-config.patch
+Group: Libraries
+Source0: http://www.libsdl.org/release/%{realname}-%{version}.tar.gz
+# Source0-md5: 418b42956b7cd103bfab1b9077ccc149
+Patch0: %{realname}-mmx-constraints.patch
+Patch1: %{realname}-acfix.patch
URL: http://www.libsdl.org/
BuildRequires: autoconf
BuildRequires: automake
BuildRequires: crossmingw32-gcc
+BuildRequires: crossmingw32-runtime
BuildRequires: crossmingw32-w32api
BuildRequires: crossmingw32-w32api-dx
BuildRequires: libtool >= 2:1.4d
-BuildConflicts: crossmingw32-dx70
-%ifarch %{ix86}
BuildRequires: nasm
-%endif
BuildRequires: perl-modules
+BuildConflicts: crossmingw32-dx70
+Requires: crossmingw32-runtime
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%define no_install_post_strip 1
%define __cc %{target}-gcc
%define __cxx %{target}-g++
+%ifarch alpha sparc sparc64 sparcv9
+# alpha's -mieee and sparc's -mtune=* are not valid for target's gcc
+%define optflags -O2
+%endif
+
%description
SDL (Simple DirectMedia Layer) is a library that allows you portable,
low level access to a video framebuffer, audio output, mouse, and
it is designed to be portable - applications linked with SDL can also
be built on Win32 and BeOS.
-%description -l pl
-SDL (Simple DirectMedia Layer) jest bibliotek± udostêpniaj±c±
-przeno¶ny, niskopoziomowy dostêp do bufora ramki video, wyj¶cia audio,
-myszy oraz klawiatury. Mo¿e obs³ugiwaæ zarówno okienkowy tryb XFree86
-jak i DGA. Konstruuj±c j± miano na uwadze przeno¶no¶æ: aplikacje
-konsolidowane z SDL mo¿na równie¿ budowaæ w systemach Win32 i BeOS.
+%description -l pl.UTF-8
+SDL (Simple DirectMedia Layer) jest biblioteką udostępniającą
+przenośny, niskopoziomowy dostęp do bufora ramki video, wyjścia audio,
+myszy oraz klawiatury. Może obsługiwać zarówno okienkowy tryb XFree86
+jak i DGA. Konstruując ją miano na uwadze przenośność: aplikacje
+konsolidowane z SDL można również budować w systemach Win32 i BeOS.
-%description -l pt_BR
-Esse é o Simple DirectMedia Layer, uma API genérica que dá acesso de
-baixo nível a áudio, teclado, mouse e vídeo em várias plataformas.
+%description -l pt_BR.UTF-8
+Esse é o Simple DirectMedia Layer, uma API genérica que dá acesso de
+baixo nível a áudio, teclado, mouse e vídeo em várias plataformas.
-Essa biblioteca é usada por alguns jogos.
+Essa biblioteca é usada por alguns jogos.
%package dll
Summary: SDL - DLL library for Windows
-Summary(pl): SDL - biblioteka DLL dla Windows
+Summary(pl.UTF-8): SDL - biblioteka DLL dla Windows
Group: Applications/Emulators
%description dll
SDL - DLL library for Windows.
-%description dll -l pl
+%description dll -l pl.UTF-8
SDL - biblioteka DLL dla Windows.
%prep
-%setup -q -n %{realname}-1.2
+%setup -q -n %{realname}-%{version}
%patch0 -p1
%patch1 -p1
-%patch2 -p1
-%patch3 -p1
-%patch4 -p1
%build
CC=%{target}-gcc ; export CC
%{__make}
cat sdl-config | sed -e 's@-I/usr/include/SDL@-I%{arch}/include/SDL@' \
- -e 's@libdirs="-L/usr/lib"@libdirs="-L%{arch}/lib"@' > sdl.new
+ -e 's@ -L/usr/lib @ -L%{arch}/lib @' > sdl.new
mv -f sdl.new sdl-config
%if 0%{!?debug:1}
-%{target}-strip src/.libs/SDL.dll
-%{target}-strip -g -R.comment -R.note src/.libs/*.a
+%{target}-strip build/.libs/SDL.dll
+#%{target}-strip -g -R.comment -R.note build/.libs/*.a
%endif
%install
install include/*.h $RPM_BUILD_ROOT%{arch}/include/SDL
install sdl-config $RPM_BUILD_ROOT%{arch}/bin/sdl-config
-install src/.libs/libSDL{,.dll}.a src/main/libSDLmain.a $RPM_BUILD_ROOT%{arch}/lib
-install src/.libs/SDL.dll $RPM_BUILD_ROOT%{_datadir}/wine/windows/system/
+install build/.libs/libSDL{,.dll}.a build/libSDLmain.a $RPM_BUILD_ROOT%{arch}/lib
+install build/.libs/SDL.dll $RPM_BUILD_ROOT%{_datadir}/wine/windows/system
ln -s %{arch}/bin/sdl-config $RPM_BUILD_ROOT%{_bindir}/%{target}-sdl-config