2 Summary: SDL (Simple DirectMedia Layer) - Game/Multimedia Library - Mingw32 cross version
3 Summary(pl): SDL (Simple DirectMedia Layer) - Biblioteka do gier/multimediów - wersja skro¶na dla Mingw32
4 Name: crossmingw32-%{realname}
9 Source0: http://www.libsdl.org/cvs/SDL-1.2.tar.gz
10 # Source0-md5: a925e42b258eb25d0041bd88d5704e8f
11 Patch0: %{realname}-byteorder.patch
12 Patch1: %{realname}-fixlibs.patch
13 Patch2: %{realname}-amfix.patch
14 Patch3: %{realname}-lpthread.patch
15 Patch4: %{realname}-no_rpath_in_sdl-config.patch
16 URL: http://www.libsdl.org/
17 BuildRequires: autoconf
18 BuildRequires: automake
19 BuildRequires: crossmingw32-gcc
20 BuildRequires: crossmingw32-w32api
21 BuildRequires: crossmingw32-w32api-dx
22 BuildRequires: libtool >= 2:1.4d
23 BuildConflicts: crossmingw32-dx70
27 BuildRequires: perl-modules
28 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
30 %define no_install_post_strip 1
32 %define target i386-mingw32
33 %define target_platform i386-pc-mingw32
34 %define arch %{_prefix}/%{target}
35 %define gccarch %{_prefix}/lib/gcc-lib/%{target}
36 %define gcclib %{_prefix}/lib/gcc-lib/%{target}/%{version}
38 %define __cc %{target}-gcc
39 %define __cxx %{target}-g++
42 SDL (Simple DirectMedia Layer) is a library that allows you portable,
43 low level access to a video framebuffer, audio output, mouse, and
44 keyboard. It can support both windowed and DGA modes of XFree86, and
45 it is designed to be portable - applications linked with SDL can also
46 be built on Win32 and BeOS.
49 SDL (Simple DirectMedia Layer) jest bibliotek± udostêpniaj±c±
50 przeno¶ny, niskopoziomowy dostêp do bufora ramki video, wyj¶cia audio,
51 myszy oraz klawiatury. Mo¿e obs³ugiwaæ zarówno okienkowy tryb XFree86
52 jak i DGA. Konstruuj±c j± miano na uwadze przeno¶no¶æ: aplikacje
53 konsolidowane z SDL mo¿na równie¿ budowaæ w systemach Win32 i BeOS.
56 Esse é o Simple DirectMedia Layer, uma API genérica que dá acesso de
57 baixo nível a áudio, teclado, mouse e vídeo em várias plataformas.
59 Essa biblioteca é usada por alguns jogos.
62 Summary: SDL - DLL library for Windows
63 Summary(pl): SDL - biblioteka DLL dla Windows
64 Group: Applications/Emulators
67 SDL - DLL library for Windows.
69 %description dll -l pl
70 SDL - biblioteka DLL dla Windows.
73 %setup -q -n %{realname}-1.2
81 CC=%{target}-gcc ; export CC
82 CXX=%{target}-g++ ; export CXX
83 LD=%{target}-ld ; export LD
84 AR=%{target}-ar ; export AR
85 AS=%{target}-as ; export AS
86 CROSS_COMPILE=1 ; export CROSS_COMPILE
87 CPPFLAGS="-I%{arch}/include" ; export CPPFLAGS
88 RANLIB=%{target}-ranlib ; export RANLIB
89 LDSHARED="%{target}-gcc -shared" ; export LDSHARED
90 TARGET="%{target}" ; export TARGET
103 --disable-stdio-redirect
107 cat sdl-config | sed -e 's@-I/usr/include/SDL@-I%{arch}/include/SDL@' \
108 -e 's@libdirs="-L/usr/lib"@libdirs="-L%{arch}/lib"@' > sdl.new
109 mv -f sdl.new sdl-config
112 %{target}-strip src/.libs/SDL.dll
113 %{target}-strip -g -R.comment -R.note src/.libs/*.a
117 rm -rf $RPM_BUILD_ROOT
118 install -d $RPM_BUILD_ROOT%{arch}/{bin,include/SDL,lib}
119 install -d $RPM_BUILD_ROOT%{_bindir}
120 install -d $RPM_BUILD_ROOT%{_datadir}/wine/windows/system
122 install include/*.h $RPM_BUILD_ROOT%{arch}/include/SDL
123 install sdl-config $RPM_BUILD_ROOT%{arch}/bin/sdl-config
124 install src/.libs/libSDL{,.dll}.a src/main/libSDLmain.a $RPM_BUILD_ROOT%{arch}/lib
125 install src/.libs/SDL.dll $RPM_BUILD_ROOT%{_datadir}/wine/windows/system/
127 ln -s %{arch}/bin/sdl-config $RPM_BUILD_ROOT%{_bindir}/%{target}-sdl-config
130 rm -rf $RPM_BUILD_ROOT
133 %defattr(644,root,root,755)
134 %attr(755,root,root) %{_bindir}/*
135 %attr(755,root,root) %{arch}/bin/*
140 %defattr(644,root,root,755)
141 %{_datadir}/wine/windows/system/*