2 Summary: SDL (Simple DirectMedia Layer) - Game/Multimedia Library - Mingw32 cross version
3 Summary(pl.UTF-8): SDL (Simple DirectMedia Layer) - Biblioteka do gier/multimediów - wersja skrośna dla Mingw32
4 Name: crossmingw32-%{realname}
9 Source0: http://www.libsdl.org/release/%{realname}-%{version}.tar.gz
10 # Source0-md5: c6660feea2a6834de10bc71b2f8e4d88
11 Patch0: %{realname}-mmx-constraints.patch
12 Patch1: %{realname}-acfix.patch
13 URL: http://www.libsdl.org/
14 BuildRequires: autoconf
15 BuildRequires: automake
16 BuildRequires: crossmingw32-gcc
17 BuildRequires: crossmingw32-runtime
18 BuildRequires: crossmingw32-w32api
19 BuildRequires: crossmingw32-w32api-dx
20 BuildRequires: libtool >= 2:1.4d
22 BuildRequires: perl-modules
23 BuildConflicts: crossmingw32-dx70
24 Requires: crossmingw32-runtime
25 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
27 %define no_install_post_strip 1
29 %define target i386-mingw32
30 %define target_platform i386-pc-mingw32
32 %define _sysprefix /usr
33 %define _prefix %{_sysprefix}/%{target}
34 %define _pkgconfigdir %{_prefix}/lib/pkgconfig
35 %define _libdir %{_prefix}/lib
36 %define _dlldir /usr/share/wine/windows/system
37 %define __cc %{target}-gcc
38 %define __cxx %{target}-g++
40 %ifarch alpha sparc sparc64 sparcv9
41 # alpha's -mieee and sparc's -mtune=* are not valid for target's gcc
46 SDL (Simple DirectMedia Layer) is a library that allows you portable,
47 low level access to a video framebuffer, audio output, mouse, and
48 keyboard. It can support both windowed and DGA modes of XFree86, and
49 it is designed to be portable - applications linked with SDL can also
50 be built on Win32 and BeOS.
52 This package contains the cross version for Win32.
54 %description -l pl.UTF-8
55 SDL (Simple DirectMedia Layer) jest biblioteką udostępniającą
56 przenośny, niskopoziomowy dostęp do bufora ramki video, wyjścia audio,
57 myszy oraz klawiatury. Może obsługiwać zarówno okienkowy tryb XFree86
58 jak i DGA. Konstruując ją miano na uwadze przenośność: aplikacje
59 konsolidowane z SDL można również budować w systemach Win32 i BeOS.
61 Ten pakiet zawiera wersję skrośną dla Win32.
63 %description -l pt_BR.UTF-8
64 Esse é o Simple DirectMedia Layer, uma API genérica que dá acesso de
65 baixo nível a áudio, teclado, mouse e vídeo em várias plataformas.
67 Essa biblioteca é usada por alguns jogos.
70 Summary: Static SDL library (cross mingw32 version)
71 Summary(pl.UTF-8): Statyczna biblioteka SDL (wersja skrośna mingw32)
72 Group: Development/Libraries
73 Requires: %{name} = %{version}-%{release}
76 Static SDL library (cross mingw32 version).
78 %description static -l pl.UTF-8
79 Statyczna biblioteka SDL (wersja skrośna mingw32).
82 Summary: SDL - DLL library for Windows
83 Summary(pl.UTF-8): SDL - biblioteka DLL dla Windows
84 Group: Applications/Emulators
87 SDL - DLL library for Windows.
89 %description dll -l pl.UTF-8
90 SDL - biblioteka DLL dla Windows.
93 %setup -q -n %{realname}-%{version}
105 --disable-stdio-redirect
110 rm -rf $RPM_BUILD_ROOT
113 DESTDIR=$RPM_BUILD_ROOT
115 install -d $RPM_BUILD_ROOT{%{_dlldir},%{_sysprefix}/bin}
116 mv -f $RPM_BUILD_ROOT%{_prefix}/bin/*.dll $RPM_BUILD_ROOT%{_dlldir}
117 ln -s %{_bindir}/sdl-config $RPM_BUILD_ROOT%{_sysprefix}/bin/%{target}-sdl-config
120 %{target}-strip --strip-unneeded -R.comment -R.note $RPM_BUILD_ROOT%{_dlldir}/*.dll
121 %{target}-strip -g -R.comment -R.note $RPM_BUILD_ROOT%{_libdir}/*.a
124 rm -rf $RPM_BUILD_ROOT%{_datadir}/{aclocal,man}
127 rm -rf $RPM_BUILD_ROOT
130 %defattr(644,root,root,755)
131 %doc BUGS CREDITS README README-SDL.txt TODO WhatsNew
132 %attr(755,root,root) %{_sysprefix}/bin/%{target}-sdl-config
133 %attr(755,root,root) %{_bindir}/sdl-config
134 %{_libdir}/libSDL.dll.a
136 %{_libdir}/libSDLmain.a
138 %{_pkgconfigdir}/sdl.pc
141 %defattr(644,root,root,755)
145 %defattr(644,root,root,755)