- enable recycling of temporary maps
authorJacek Konieczny <jajcus@pld-linux.org>
Tue, 17 Apr 2001 15:34:29 +0000 (15:34 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
Changed files:
    crossfire-tmp_maps.patch -> 1.1

crossfire-tmp_maps.patch [new file with mode: 0644]

diff --git a/crossfire-tmp_maps.patch b/crossfire-tmp_maps.patch
new file mode 100644 (file)
index 0000000..ac92dc3
--- /dev/null
@@ -0,0 +1,15 @@
+diff -durN crossfire-0.98.0.orig/include/config.h crossfire-0.98.0/include/config.h
+--- crossfire-0.98.0.orig/include/config.h     Tue Apr 17 16:51:01 2001
++++ crossfire-0.98.0/include/config.h  Tue Apr 17 17:05:00 2001
+@@ -361,9 +361,9 @@
+  * this to really work, the filename must be constant so the next run
+  * knows where to find the information.
+  */
+-/*
++
+ #define RECYCLE_TMP_MAPS
+-*/
++
+ /* define RESURECTION if you want to let players bring other players
+  * back to life via some spells.  If RESURRECTION is undefined, then a
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