]> git.pld-linux.org Git - packages/crossfire.git/blobdiff - crossfire.spec
- do not use crossloop to start server (crossloop patch not needed anymore)
[packages/crossfire.git] / crossfire.spec
index 208adb406c4c0386a9596d6dcfc81dcae5124056..d42017f9742edecff8e0cf99877c92e2e8650b11 100644 (file)
@@ -7,8 +7,9 @@ Group:          Applications/Games
 Source0:       ftp://ftp.scruz.net/users/mwedel/public/%{name}-%{version}.tar.bz2
 Source1:       %{name}.init
 Source2:       %{name}.sysconfig
+Source3:       %{name}.logrotate
 Patch0:                %{name}-DESTDIR.patch
-Patch1:                %{name}-crossloop.patch
+Patch1:                %{name}-directories.patch
 URL:           http://crossfire.real-time.com
 BuildRequires: XFree86-devel
 BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
@@ -28,6 +29,15 @@ Any number of players can move around in their own window, finding and
 sing items and battle monsters. They can choose to cooperate or
 compete in the same "world".
 
+%package editor
+Summary:       Crossfire map editor.
+Group:         Applications/Games
+Group(de):     Applikationen/Spiele
+Group(pl):     Aplikacje/Gry
+
+%description editor
+Crossfire map editor.
+
 %prep
 %setup -q
 %patch0 -p1
@@ -39,10 +49,14 @@ compete in the same "world".
 
 %install
 rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT{/var/log/crossfire,/etc/sysconfig,/etc/rc.d/init.d}
+install -d $RPM_BUILD_ROOT{/var/log,/etc/{sysconfig,%{name},logrotate.d},/etc/rc.d/init.d}
+install -d $RPM_BUILD_ROOT%{_localstatedir}/%{name}/tmp
 %{__make} install DESTDIR="$RPM_BUILD_ROOT"
+mv $RPM_BUILD_ROOT%{_datadir}/%{name}/settings $RPM_BUILD_ROOT/etc/%{name}
 install %{SOURCE1} $RPM_BUILD_ROOT/etc/rc.d/init.d/%{name}
 install %{SOURCE2} $RPM_BUILD_ROOT/etc/sysconfig/%{name}
+install %{SOURCE3} $RPM_BUILD_ROOT/etc/logrotate.d/%{name}
+touch $RPM_BUILD_ROOT/var/log/crossfire
 
 %clean
 rm -rf $RPM_BUILD_ROOT
@@ -68,21 +82,30 @@ fi
 
 %files
 %defattr(644,root,root,755)
-%doc CHANGES CREDITS DEVELOPERS DONE README TODO
+%doc CHANGES CREDITS DEVELOPERS DONE README TODO 
+%doc doc/{PlayerStats,RunTimeCommands,SurvivalGuide,alchemy.doc,experience,multigod}
+%doc doc/{skills.doc,spell-paths,spellcasters_guide_to_runes,spells}
 %attr(750,root,games) %{_bindir}/crossfire
 %attr(750,root,games) %{_bindir}/random_map
-%attr(750,root,games) %{_bindir}/crossloop
-%attr(755,root,root) %{_bindir}/crossedit
 %dir %attr(750,root,games) %{_datadir}/crossfire
 %{_datadir}/crossfire/*
-%{_mandir}/man?/*
+%{_mandir}/man?/crossfire*
 %dir %attr(750,root,games) %{_localstatedir}/crossfire
-%attr(770,root,games) %{_localstatedir}/crossfire/players
-%attr(770,root,games) %{_localstatedir}/crossfire/unique-items
-%attr(660,root,games) %{_localstatedir}/crossfire/bookarch
-%attr(660,root,games) %{_localstatedir}/crossfire/highscore
-%attr(660,root,games) %{_localstatedir}/crossfire/temp.maps
-%attr(770,root,games) /var/log/crossfire
-
+%dir %attr(770,root,games) %{_localstatedir}/crossfire/players
+%dir %attr(770,root,games) %{_localstatedir}/crossfire/unique-items
+%dir %attr(770,root,games) %{_localstatedir}/crossfire/tmp
+%attr(660,root,games) %config(noreplace) %verify(not size mtime md5) %{_localstatedir}/crossfire/bookarch
+%attr(660,root,games) %config(noreplace) %verify(not size mtime md5) %{_localstatedir}/crossfire/highscore
+%attr(660,root,games) %config(noreplace) %verify(not size mtime md5) %{_localstatedir}/crossfire/temp.maps
+%dir /etc/crossfire
+%config(noreplace) %verify(not size mtime md5) /etc/crossfire/*
 %attr(754,root,root) /etc/rc.d/init.d/crossfire
+%attr(660,root,root) /etc/logrotate.d/crossfire
 %attr(640,root,root) %config(noreplace) %verify(not size mtime md5) /etc/sysconfig/crossfire
+%attr(660,root,games) %config(noreplace) %verify(not size mtime md5) /var/log/crossfire
+
+%files editor
+%defattr(644,root,root,755)
+%doc doc/{Crossedit.doc,RandomMaps.doc,Styles.doc,mapguide,mapmakers_guide_to_runes,teleporter.doc}
+%attr(755,root,root) %{_bindir}/crossedit
+%{_mandir}/man?/crossedit*
This page took 0.069632 seconds and 4 git commands to generate.