]> git.pld-linux.org Git - packages/cosmosmash.git/commitdiff
- initial release
authorpascalek <pascalek@pld-linux.org>
Thu, 12 Sep 2002 04:34:06 +0000 (04:34 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
Changed files:
    cosmosmash.spec -> 1.1

cosmosmash.spec [new file with mode: 0644]

diff --git a/cosmosmash.spec b/cosmosmash.spec
new file mode 100644 (file)
index 0000000..e482b64
--- /dev/null
@@ -0,0 +1,49 @@
+Summary:       Cosmosmash.
+Name:          cosmosmash
+Version:       1.2
+Release:       1
+License:       GPL
+Group:         X11/Applications/Games
+Source0:       http://www3.sympatico.ca/sarrazip/dev/%{name}-%{version}.tar.gz
+URL:           http://sarrazip.com/dev/cosmosmash.html
+BuildRequires: SDL-devel >= 1.2.0
+BuildRequires: SDL_image-devel >= 1.2.0
+BuildRequires: gengameng-devel >= 4.1
+Requires:      gengameng >= 4.1
+Requires:      SDL >= 1.2.0
+Requires:      SDL_image >= 1.2.0
+BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
+
+%define                _prefix         /usr/X11R6
+%define                _mandir         %{_prefix}/man
+
+%description
+Cosmosmash is a game where you control a base that must
+destroy rocks before they hit the ground, or you lose points.
+You must also prevent "spinners" from touching the ground,
+or your base will explode. This game is a clone of the 1981
+Astrosmash video game by Mattel Electronics.
+%prep
+%setup -q
+
+%build
+%configure2_13
+%{__make}
+
+%install
+rm -rf $RPM_BUILD_ROOT
+%{__make} install \
+       DESTDIR=$RPM_BUILD_ROOT \
+       gnomedesktopentrydir=%{_applnkdir}/Games/Arcade
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%files
+%defattr(644,root,root,755)
+%doc AUTHORS COPYING THANKS NEWS TODO
+%attr(755,root,root) %{_bindir}/%{name}
+%{_pixmapsdir}/%{name}.png
+%{_applnkdir}/Games/Arcade/%{name}.desktop
+%{_mandir}/man6/%{name}.6*
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