# SVGATextMode's mode (optional) SVGATEXTMODE= # Console font file name (usually from /usr/share/consolefonts dir). Determines # the set of available characters, the typeface and the number of character # lines on the screen. Other options may be specified after the font name, # e.g. -k a_fallback_table #CONSOLEFONT="iso2-16 -k qrczak" CONSOLEFONT="iso02grf" # Application-charset map file name (usually from /usr/share/consoletrans dir). # Determines the encoding used by the console when in single-byte (non-Unicode) # mode #CONSOLEMAP=iso02 CONSOLEMAP=iso01 # Keyboard table file name KEYTABLE=pl1