# SVGATextMode's mode (optional) SVGATEXTMODE= # Console font file name (usually from /usr/share/consolefonts dir). Determines # the set of available characters, the typeface and the number of character # lines on the screen. Other options may be specified after the font name, # e.g. -k a_fallback_table #CONSOLEFONT="iso2-16 -k qrczak" CONSOLEFONT=lat2u-16 # Application-charset map file name (usually from /usr/share/i18n/charmaps dir # or /usr/share/consoletrans dir (obsoleted)). Determines the encoding used # by the console when in single-byte (non-Unicode) mode. CONSOLEMAP=ISO-8859-2 # Keyboard table file name KEYTABLE=pl1