Summary: ClanBomber, the cool game that uses ClanLib Summary(pl): ClanBomber, super gierka wykorzystująca ClanLib Name: clanbomber Version: 1.02a Release: 2 License: GPL Group: Applications/Games Source0: http://prdownloads.sourceforge.net/clanbomber/%{name}-%{version}.tar.gz Source1: %{name}.desktop Source2: %{name}.png Patch1: %{name}-CXXFLAGS.patch Patch2: %{name}-DESTDIR.patch Patch3: %{name}-DESTDIR2.patch URL: http://clanbomber.sourceforge.net/ Requires: ClanLib >= 0.5.0 BuildRequires: ClanLib-devel >= 0.5.0 BuildRequires: Hermes-devel BuildRequires: libstdc++-devel BuildRequires: zlib-devel BuildRequires: autoconf BuildRequires: automake BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %description ClanBomber is very nice and playable Bomberman/Dynablaster clone. It has multiplayer support (8 players), but not yet network support. You must have try it! :-) %description -l pl ClanBomber to bardzo fajna i wciągająca gierka, zbliżona do Bombermana/Dynablastera. Można grać w kilku (max. 8) graczy, ale niestety nie poprzez sieć (jeszcze!). Koniecznie musisz ją wypróbować! %prep %setup -q %patch1 -p1 %patch2 -p1 %patch3 %build rm -f missing %{__aclocal} %{__autoconf} %{__automake} # note: RTTI is needed --- clanbomber uses exceptions! CXXFLAGS="%{rpmcflags} -fno-implicit-templates" %configure --datadir=/usr/share/games %{__make} %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_applnkdir}/Games/Arcade,%{_pixmapsdir}} \ $RPM_BUILD_ROOT%{_datadir}/games/clanlib %{__make} install DESTDIR=$RPM_BUILD_ROOT install %{SOURCE1} $RPM_BUILD_ROOT%{_applnkdir}/Games/Arcade install %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir} %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc AUTHORS ChangeLog QUOTES README TODO %attr(755,root,root) %{_bindir}/clanbomber %{_datadir}/games/clanbomber %{_applnkdir}/Games/Arcade/clanbomber.desktop %{_pixmapsdir}/*