BuildRequires: zlib-devel
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
-%define _bindir %{_prefix}/bin
-%define _datadir %{_prefix}/share/games
+%define _datadir %{_prefix}/usr/games
%define _noautoreqdep libGL.so.1 libGLU.so.1 libGLcore.so.1
%define _noreqdep libGL.so.1 libGLU.so.1 libGLcore.so.1
-DPKGDATADIR=\\\"%{_datadir}/Chromium-0.9\\\" -DUSE_SDL \
`sdl-config --cflags` -DOLD_OPENAL -DAUDIO_OPENAL -D_REENTRANT \
-I../../include -I../support/openal/linux/include -I../support/openal/include"
-#export OPENAL_CONFIG_OPTS="./configure %{_target_platform} --with-gcc=%{__cc}"
OPENAL_CONFIG_OPTS="./configure --with-gcc=%{__cc}"
QTDIR=%{_prefix}
export CFLAGS CXXFLAGS CC CXX LINK DEFS OPENAL_CONFIG_OPTS QTDIR
rm -rf $RPM_BUILD_ROOT
install -d $RPM_BUILD_ROOT{%{_desktopdir},%{_pixmapsdir},%{_bindir},%{_datadir}}
-# It is enough to install one file
-#%%{__make} install DESTDIR=RPM_BUILD_ROOT
install bin/* $RPM_BUILD_ROOT%{_bindir}
install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir}