+++ /dev/null
---- configure
-+++ configure
-@@ -158,8 +158,8 @@
- ## set up other config.mak variables
- ######################################################################
- GL_LIBS="-lglpng -lGL -lGLU -lm -lz"
--AL_LIBS="-L../support/openal/lib -lopenal -ldl"
--AL_CFLAGS="-I../support/openal/linux/include -I../support/openal/include"
-+AL_LIBS="-lopenal -lalut"
-+AL_CFLAGS=""
-
- ## write out config.mak
- ######################################################################
-
---- scripts/Makefile.all
-+++ scripts/Makefile.all
-@@ -1,5 +1,4 @@
- SUPPORT_DIRS = \
-- ./support/openal/ \
- ./support/glpng/src
-
- CHROMIUM_DIRS = \
-
---- scripts/Makefile.no-setup
-+++ scripts/Makefile.no-setup
-@@ -1,5 +1,4 @@
- SUPPORT_DIRS = \
-- ./support/openal/ \
- ./support/glpng/src
-
- CHROMIUM_DIRS = \
-
---- src/AudioOpenAL.cpp
-+++ src/AudioOpenAL.cpp
-@@ -43,8 +43,7 @@
- //try to use OpenAL alc[GS]etAudioChannel extensions in linux...
- #ifdef __linux__
- #define CD_VOLUME 1
--// #include <AL/alext.h>
-- #include <AL/alkludgetypes.h>
-+ #include <AL/alext.h>
- #endif //__linux__
- #endif //USE_SDL
- #else
-@@ -52,8 +51,7 @@
- //try to use OpenAL alc[GS]etAudioChannel extensions in linux...
- #ifdef __linux__
- #define CD_VOLUME 1
--// #include <AL/alext.h>
-- #include <AL/alexttypes.h>
-+ #include <AL/alext.h>
- #endif //__linux__
- #endif //USE_SDL
- #endif
-@@ -124,6 +122,7 @@
- audioScale[0] = 0.5;
- audioScale[1] = 0.3;
- audioScale[2] = 0.3;
-+ alDistanceModel(AL_NONE);
- }
-
- if(config->swapStereo())
-@@ -235,6 +234,7 @@
- printExtensions(stderr, (const char*)alGetString( AL_EXTENSIONS ));
- fprintf(stderr, "------------------------------------------------------------\n");
-
-+ alutInitWithoutContext(NULL, NULL);
- checkForExtensions();
-
- alListenerfv(AL_POSITION, pos);
-@@ -310,7 +310,7 @@
-
- //-- check AttenuationScale extension
- alAttenuationScale = (void (*)(ALfloat param))
-- alGetProcAddress((ALubyte *)"alAttenuationScale_LOKI");
-+ alGetProcAddress("alAttenuationScale_LOKI");
- if(alAttenuationScale == NULL)
- fprintf(stderr, "ATTENTION!! Could not load alAttenuationScale\n");
- else
-@@ -318,9 +318,9 @@
-
- //-- check Audio Channel extension
- alcGetAudioChannel = (float (*)(ALuint channel))
-- alGetProcAddress((const ALubyte *)"alcGetAudioChannel_LOKI");
-+ alGetProcAddress("alcGetAudioChannel_LOKI");
- alcSetAudioChannel = (void (*)(ALuint channel, ALfloat volume))
-- alGetProcAddress((const ALubyte *)"alcSetAudioChannel_LOKI");
-+ alGetProcAddress("alcSetAudioChannel_LOKI");
- #ifdef CD_VOLUME
- if(alcGetAudioChannel)
- origCDvolume = alcGetAudioChannel(ALC_CHAN_CD_LOKI);
-@@ -328,10 +328,10 @@
-
- //-- check MP3 extension
- alutLoadMP3 = (ALboolean (*)(ALuint, ALvoid *, ALint))
-- alGetProcAddress((const ALubyte *)"alutLoadMP3_LOKI");
-+ alGetProcAddress("alutLoadMP3_LOKI");
- //-- check Ogg/Vorbis extension
- alutLoadVorbis = (ALboolean (*)(ALuint, ALvoid *, ALint))
-- alGetProcAddress((const ALubyte *)"alutLoadVorbis_LOKI");
-+ alGetProcAddress("alutLoadVorbis_LOKI");
-
- #endif //_WIN32
- }
-@@ -468,9 +468,6 @@
- void AudioOpenAL::loadSounds()
- {
- int i;
-- ALsizei size, freq, bits;
-- ALenum format;
-- ALvoid *data;
-
- for(i = 0; i < NumSoundTypes; i++)
- {
-@@ -481,9 +478,7 @@
- else
- {
- #ifndef _WIN32
-- alutLoadWAV(dataLoc(fileNames[i]), &data, &format, &size, &bits, &freq);
-- alBufferData (buffer[i], format, data, size, freq);
-- free(data);
-+ buffer[i] = alutCreateBufferFromFile(dataLoc(fileNames[i]));
- #else //_WIN32
- char nameBuffer[256];
- sprintf(nameBuffer, "%s", dataLoc(fileNames[i]));
-@@ -842,17 +837,8 @@
- fprintf(stderr, " PlayList support not compiled into Chromium (AudioOpenAL.cpp)\n");
- return false;
- #else //USE_PLAYLIST
-- bool retVal;
-- ALsizei size, freq, bits;
-- ALenum format;
-- ALvoid *data;
-- retVal = alutLoadWAV(filename, &data, &format, &size, &bits, &freq);
-- if(retVal)
-- {
-- alBufferData (buffer[MusicGame], format, data, size, freq);
-- free(data);
-- }
-- return retVal;
-+ buffer[MusicGame] = alutCreateBufferFromFile(filename);
-+ return true;
- #endif//USE_PLAYLIST
- }
-
---- src/AudioOpenAL.h
-+++ src/AudioOpenAL.h
-@@ -16,6 +16,7 @@
- #include <openal.h>
- #else //macintosh
- #include <AL/al.h>
-+#include <AL/alc.h>
- #endif //macintosh
-
- /**
-@@ -89,7 +90,7 @@
-
- float origCDvolume;
-
-- void *context_id;
-+ ALCcontext *context_id;
- bool initialized;
- float audioScale[3];
-
---- src-setup/Audio.cpp
-+++ src-setup/Audio.cpp
-@@ -56,7 +56,7 @@
- {
- fprintf(stderr, "stopping OpenAL...");
- if(initialized)
-- alcDestroyContext(context_id);
-+ alutExit();
- initialized = false;
- fprintf(stderr, "done.\n");
- }
-@@ -71,8 +71,7 @@
- if(!initialized)
- {
- fprintf(stderr, "starting OpenAL...");
-- context_id = alcCreateContext(NULL);
-- initialized = (bool)context_id;
-+ initialized = alutInit(NULL, NULL);
- fprintf(stderr, "done.\n");
-
- if(initialized)
-@@ -81,21 +80,21 @@
-
- #ifndef _WIN32
- alAttenuationScale = (void (*)(ALfloat param))
-- alGetProcAddress((const ALubyte *)"alAttenuationScale_LOKI");
-+ alGetProcAddress("alAttenuationScale_LOKI");
- if(alAttenuationScale == NULL)
- fprintf(stderr, "alAttenuationScale NOT present\n");
- else
- alAttenuationScale(1.0);
-
- alutLoadMP3 = (ALboolean (*)(ALuint, ALvoid *, ALint))
-- alGetProcAddress((const ALubyte *)"alutLoadMP3_LOKI");
-+ alGetProcAddress("alutLoadMP3_LOKI");
- if(alutLoadMP3)
- fprintf(stderr, "alutLoadMP3_LOKI present\n");
- else
- fprintf(stderr, "alutLoadMP3_LOKI NOT present\n");
-
- alutLoadVorbis = (ALboolean (*)(ALuint, ALvoid *, ALint))
-- alGetProcAddress((const ALubyte *)"alutLoadVorbis_LOKI");
-+ alGetProcAddress("alutLoadVorbis_LOKI");
- if(alutLoadVorbis)
- fprintf(stderr, "alutLoadVorbis_LOKI present\n");
- else
-@@ -271,12 +270,8 @@
- //----------------------------------------------------------
- bool Audio::loadWAV(const char *filename)
- {
-- bool retVal = false;
- if(initialized)
- {
-- ALsizei size, freq, bits;
-- ALenum format;
-- ALvoid *data;
- struct stat sbuf;
-
- if(stat(filename, &sbuf) == -1)
-@@ -286,19 +281,16 @@
- return false;
- }
-
-- retVal = alutLoadWAV(filename, &data, &format, &size, &bits, &freq);
-- if(retVal)
-- {
-- alBufferData (buffer[MusicGame], format, data, size, freq);
-- free(data);
-- }
-- else
-+ alGetError();
-+ buffer[MusicGame] = alutCreateBufferFromFile(filename);
-+ if (buffer[MusicGame] == AL_NONE)
- {
-- sprintf(errorBuffer, "ERROR: alutLoadWAV failed for\n\"%s\"\nin Audio::loadWAV", filename);
-+ sprintf(errorBuffer, "ERROR: failed to load\n\"%s\"\nin Audio::loadWAV", filename);
- fprintf(stderr, "%s\n", errorBuffer);
-+ return false;
- }
- }
-- return retVal;
-+ return true;
- }
-
- //----------------------------------------------------------
-
---- src-setup/Audio.h
-+++ src-setup/Audio.h
-@@ -46,7 +46,6 @@
- ALuint buffer[NumSoundTypes];
- ALuint source[NumSoundTypes];
-
-- void *context_id;
- bool initialized;
-
- char errorBuffer[512];