Summary: Bullet - vollision detection and rigid body dynamics library
Summary(pl.UTF-8): Bullet - biblioteka wykrywania kolizji oraz dynamiki ciała sztywnego
Name: bullet
-Version: 2.77
+Version: 2.78
Release: 1
License: Zlib
Group: Applications
-Source0: http://bullet.googlecode.com/files/%{name}-%{version}.tgz
-# Source0-md5: 2f5074a1a29b618c672f1da4748e374b
-Patch0: %{name}-lib_suffix.patch
+Source0: http://bullet.googlecode.com/files/%{name}-%{version}.zip
+# Source0-md5: 99d4070864c9f73521481ba9cda25038
+Patch0: %{name}-link.patch
URL: http://bulletphysics.org/wordpress/
BuildRequires: OpenGL-glut-devel
BuildRequires: cmake
BuildRequires: rpmbuild(macros) >= 1.600
+BuildRequires: unzip
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
-# better fix by proper linking
-%define skip_post_check_so libBulletMultiThreaded.so.*
-
%description
Bullet is a collision detection and rigid nody dynamics library.
%prep
%setup -q
-%undos src/MiniCL/CMakeLists.txt
+%undos src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/NVidia/CMakeLists.txt
+%undos src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeLists.txt
%patch0 -p1
%build