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Commit | Line | Data |
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52c0907d | 1 | # TODO: |
2 | # - pl description and summary | |
3 | Summary: Fast 2d tank arcade game with multiplayer and split-screen modes | |
4 | Name: btanks | |
5 | Version: 0.7.5800 | |
6 | Release: 1 | |
7 | License: GPL v2 | |
8 | Group: X11/Applications/Games | |
9 | Source0: http://dl.sourceforge.net/btanks/%{name}-%{version}.tar.bz2 | |
10 | # Source0-md5: 538eadf2b78897620f3ef683a4ea423a | |
11 | Source1: %{name}.desktop | |
12 | URL: http://btanks.sourceforge.net/blog/langswitch_lang/en | |
d29aca30 | 13 | BuildRequires: OpenAL-devel >= 0.0.8 |
52c0907d | 14 | BuildRequires: OpenGL-GLU-devel |
15 | BuildRequires: SDL_image-devel | |
16 | BuildRequires: expat-devel | |
17 | BuildRequires: libsigc++-devel | |
18 | BuildRequires: lua51-devel | |
19 | BuildRequires: pkgconfig | |
20 | BuildRequires: scons | |
21 | BuildRequires: zlib-devel | |
22 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) | |
23 | ||
24 | %description | |
25 | Battle Tanks is a funny battle on your desk, where you can choose one | |
26 | of three vehicles and eliminate your enemy using the whole arsenal of | |
27 | weapons. It has original cartoon-like graphics and cool music, it is | |
28 | fun and dynamic, it has several network modes for deathmatch and | |
29 | cooperative - what else is needed to have fun with your friends? | |
30 | ||
31 | And all is packed and ready for you in Battle Tanks. | |
32 | ||
33 | %prep | |
34 | %setup -q | |
35 | # Proper name for our lua | |
36 | sed -e 's/lua5.1/lua51/g' -i SConscript | |
11a046cb | 37 | sed -e 's/-O3 //g' -i SConstruct |
52c0907d | 38 | |
39 | %build | |
40 | %scons \ | |
11a046cb TP |
41 | resources_dir=%{_datadir}/%{name} \ |
42 | lib_dir=%{_libdir} | |
52c0907d | 43 | |
44 | %install | |
45 | rm -rf $RPM_BUILD_ROOT | |
46 | ||
47 | install -d $RPM_BUILD_ROOT{%{_bindir},%{_libdir},%{_datadir}/%{name},%{_desktopdir},%{_pixmapsdir}} | |
48 | ||
49 | install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir} | |
50 | install bt $RPM_BUILD_ROOT%{_bindir}/%{name} | |
51 | install *.so $RPM_BUILD_ROOT%{_libdir} | |
52 | install src/bt.xpm $RPM_BUILD_ROOT%{_pixmapsdir}/%{name}.xpm | |
53 | cp -r data $RPM_BUILD_ROOT%{_datadir}/%{name} | |
54 | ||
55 | # Game is looking for those libs in the datadir folder | |
56 | ln -s %{_libdir}/libbt_objects.so $RPM_BUILD_ROOT%{_datadir}/%{name}/libbt_objects.so | |
57 | ln -s %{_libdir}/libbt.so $RPM_BUILD_ROOT%{_datadir}/%{name}/libbt.so | |
58 | ||
59 | %clean | |
60 | rm -rf $RPM_BUILD_ROOT | |
61 | ||
62 | %files | |
63 | %defattr(644,root,root,755) | |
11a046cb | 64 | %doc ChangeLog README-*.txt |
52c0907d | 65 | %attr(755,root,root) %{_bindir}/%{name} |
66 | %{_datadir}/%{name} | |
67 | %{_libdir}/*.so | |
68 | %{_desktopdir}/%{name}.desktop | |
69 | %{_pixmapsdir}/%{name}.xpm |