]> git.pld-linux.org Git - packages/brutalchess.git/blame - brutalchess-GLvoid.patch
- kill GLvoid argument in some functions (it's unneeded and breaks build on *nix...
[packages/brutalchess.git] / brutalchess-GLvoid.patch
CommitLineData
5f679392 1--- src/md3view.cpp 2006-04-19 00:26:16.000000000 +0200
2+++ src/md3view.cpp-new 2007-04-08 15:54:46.807962969 +0200
3@@ -72,7 +72,7 @@
4 exit( returnCode );
5 }
6
7-int initGL( GLvoid );
8+int initGL();
9 // function to reset our viewport after a window resize
10 int resizeWindow( int width, int height )
11 {
12@@ -108,7 +108,7 @@
13
14
15 // general OpenGL initialization function
16-int initGL( GLvoid )
17+int initGL()
18 {
19 cout << "Initializing OpenGL" << endl;
20 // Enable smooth shading
21--- src/objview.cpp 2006-04-18 22:34:25.000000000 +0200
22+++ src/objview.cpp-new 2007-04-08 15:55:44.339054060 +0200
23@@ -73,7 +73,7 @@
24 exit( returnCode );
25 }
26
27-int initGL( GLvoid );
28+int initGL();
29 // function to reset our viewport after a window resize
30 int resizeWindow( int width, int height )
31 {
32@@ -109,7 +109,7 @@
33
34
35 // general OpenGL initialization function
36-int initGL( GLvoid )
37+int initGL()
38 {
39 cout << "Initializing OpenGL" << endl;
40 // Enable smooth shading
41@@ -158,7 +158,7 @@
42 }
43
44 // Here goes our drawing code
45-int drawGLScene( GLvoid )
46+int drawGLScene()
47 {
48 // These are to calculate our fps
49 static GLint T0 = 0;
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