X-Git-Url: http://git.pld-linux.org/?p=packages%2Fboson.git;a=blobdiff_plain;f=boson.spec;h=3c90a4e0ca340ce9d632b9c53809bc293871aa2a;hp=318cfd82a4684693c7476050e0764e5744fea481;hb=367e1b27f1fe4696f588907ae2bd043cd5d11d3e;hpb=e029f448e71f9ae20c95789984a8bc4aab1db4e4 diff --git a/boson.spec b/boson.spec index 318cfd8..3c90a4e 100644 --- a/boson.spec +++ b/boson.spec @@ -1,68 +1,76 @@ Summary: Boson: a Real-Time Strategy Game (RTS) for the KDE project Summary(pl): Boson: gra strategiczna w czasie rzeczywistym dla KDE -Name: boson -Version: 0.5 -Release: 1 +Name: boson +Version: 0.10 +Release: 0.1 License: GPL Group: X11/Applications/Games -Group(de): X11/Aplikacje/Spiele -Group(pl): X11/Aplikacje/Gry -Source0: http://prdownloads.sourceforge.net/boson/%{name}-%{version}.tar.bz2 -Source1: http://prdownloads.sourceforge.net/boson/%{name}-pics-%{version}.tgz +Source0: http://dl.sourceforge.net/boson/%{name}-all-%{version}.tar.bz2 +# Source0-md5: e54b1a3f1f140412597d4df296522bde +Patch0: %{name}-desktop.patch +Patch1: %{name}-python.patch Icon: boson.xpm URL: http://boson.sourceforge.net/ +BuildRequires: arts-devel +BuildRequires: kdegames-devel >= 3.0.3 +BuildRequires: kdelibs-devel >= 3.0.3 +BuildRequires: lib3ds-devel +BuildRequires: rpmbuild(macros) >= 1.129 +Requires: arts-X11 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) -%define _prefix /usr/X11R6 -%define _mandir %{_prefix}/man - %description Boson is a real-time strategy game, like Command&Conquer(tm) or StarCraft(tm). It is designed to run on Unix (Linux) computers and uses the Qt Toolkit and QwSpriteField. A minimum of two players is -required, since there is no artifical intelligence (yet?). Boson is +required, since there is no artificial intelligence (yet?). Boson is still in very early development and not playable yet. -Boson's Code and Graphics are published under the GNU General Public -License. - -If you want to know more about Boson, have a look at the Web site. - %description -l pl Boson jest gr± strategiczn± rozgrywan± w czasie rzeczywistym, tak jak Command&Conquer czy StarCraft. Zosta³ zaprojektowany dla maszyn -uniksowych (linuksowych); uzywa biblioteki Qt i QwSpriteField. Wymaga +uniksowych (linuksowych); u¿ywa biblioteki Qt i QwSpriteField. Wymaga siê co najmniej dwóch graczy, poniewa¿ brak (jeszcze?) sztucznej inteligencji. Boson jest wci±¿ w fazie wczesnego rozwoju i nie da siê -jeszcze w niego graæ. Kod i grafika Bosona s± na powszechnej licencji -GNU. Aby dowiedzieæ siê wiêcej na temat Bosona, nale¿y zajrzeæ na -stronê WWW: http://aquila.rezel.enst.fr/boson/. +jeszcze w niego graæ. %prep -%setup -q +%setup -q -n %{name}-all-%{version} +%patch0 -p1 +%patch1 -p1 + %build -%configure2_13 \ - --prefix=$KDEDIR \ - --libdir=%{buildroot}/$KDEDIR/lib \ - --with-install-root=%{buildroot} +kde_htmldir=%{_kdedocdir}; export kde_htmldir +%configure \ + --disable-rpath \ + --with-xinerama + %{__make} %install rm -rf $RPM_BUILD_ROOT -%{__make} prefix=$RPM_BUILD_ROOT%{_prefix} install -## install textures and resources files : -install -d $RPM_BUILD_ROOT%{_datadir}/apps -tar xzf %{SOURCE1} -C $RPM_BUILD_ROOT%{_datadir}/apps +%{__make} install \ + DESTDIR=$RPM_BUILD_ROOT + +mv -f $RPM_BUILD_ROOT%{_datadir}/applnk/Games/TacticStrategy/boson \ + $RPM_BUILD_ROOT%{_desktopdir}/kde + +%find_lang %{name} --with-kde %clean -rm -f $RPM_SOURCE_DIR +rm -rf $RPM_BUILD_ROOT -%files +%files -f %{name}.lang %defattr(644,root,root,755) -%attr(755,root,root) %{_bindir}/* -%{_applnkdir}/* -%{_datadir}/apps/ -%{_datadir}/icons/* -%doc %{_datadir}/doc/HTML/en/Boson/ %doc AUTHORS ChangeLog README TODO +%attr(755,root,root) %{_bindir}/* +%{_datadir}/apps/boson +%{_desktopdir}/kde/*.desktop +%{_datadir}/config/* +%{_iconsdir}/hicolor/*/*/* +%dir %{_libdir}/kde3/plugins/boson +%attr(755,root,root) %{_libdir}/kde3/plugins/boson/*.so* +%{_libdir}/kde3/plugins/boson/*.la +%attr(755,root,root) %{_libdir}/kde3/plugins/designer/*.so +%{_libdir}/kde3/plugins/designer/*.la