-+++ blender-2.42a/source/gameengine/Expressions/ListValue.cpp.orig 2006-09-29 11:26:05.000000000 +0100
---- blender-2.42a/source/gameengine/Expressions/ListValue.cpp 2006-09-29 12:11:04.000000000 +0100
+--- blender-2.42a/source/gameengine/Expressions/ListValue.cpp.orig 2004-06-07 12:03:11.000000000 +0100
++++ blender-2.42a/source/gameengine/Expressions/ListValue.cpp 2006-09-29 14:34:38.000000000 +0100
+@@ -23,12 +23,12 @@
+ #include <config.h>
+ #endif
+
+-int listvalue_bufferlen(PyObject* list)
++Py_ssize_t listvalue_bufferlen(PyObject* list)
+ {
+ return ( ((CListValue*)list)->GetCount());
+ }
+
+-PyObject* listvalue_buffer_item(PyObject* list,int index)
++PyObject* listvalue_buffer_item(PyObject* list,Py_ssize_t index)
+ {
+ if (index >= 0 && index < ((CListValue*) list)->GetCount())
+ {
+@@ -68,7 +68,7 @@
+
+
+ /* just slice it into a python list... */
+-PyObject* listvalue_buffer_slice(PyObject* list,int ilow, int ihigh)
++PyObject* listvalue_buffer_slice(PyObject* list,Py_ssize_t ilow, Py_ssize_t ihigh)
+ {
+ int i, j;
+ PyListObject *newlist;
@@ -165,11 +165,11 @@
static PySequenceMethods listvalue_as_sequence = {
(inquiry)listvalue_bufferlen,//(inquiry)buffer_length, /*sq_length*/
(binaryfunc)listvalue_buffer_concat, /*sq_concat*/
- 0,//(intargfunc)buffer_repeat, /*sq_repeat*/
-+ (ssizeargfunc)0,//(intargfunc)buffer_repeat, /*sq_repeat*/
- (intargfunc)listvalue_buffer_item, /*sq_item*/
- (intintargfunc)listvalue_buffer_slice, /*sq_slice*/
+- (intargfunc)listvalue_buffer_item, /*sq_item*/
+- (intintargfunc)listvalue_buffer_slice, /*sq_slice*/
- 0,//(intobjargproc)buffer_ass_item, /*sq_ass_item*/
- 0,//(intintobjargproc)buffer_ass_slice, /*sq_ass_slice*/
-+ (intobjargproc)0,//(intobjargproc)buffer_ass_item, /*sq_ass_item*/
-+ (intintobjargproc)0,//(intintobjargproc)buffer_ass_slice, /*sq_ass_slice*/
++ (ssizeargfunc)0,//(intargfunc)buffer_repeat, /*sq_repeat*/
++ (ssizeargfunc)listvalue_buffer_item, /*sq_item*/
++ (ssizessizeargfunc)listvalue_buffer_slice, /*sq_slice*/
++ (ssizeobjargproc)0,//(intobjargproc)buffer_ass_item, /*sq_ass_item*/
++ (ssizessizeargfunc)0,//(intintobjargproc)buffer_ass_slice, /*sq_ass_slice*/
};