X-Git-Url: http://git.pld-linux.org/?p=packages%2Fblender.git;a=blobdiff_plain;f=blender.spec;h=ed8e3f2a37579d2a6eb4d99134b44c47b2fa39ba;hp=13459d888b41e8c9f083300cc00c44a4c986494d;hb=abe39a5;hpb=2a53466d1a372b009d364b71e3a6221a68ff0012 diff --git a/blender.spec b/blender.spec index 13459d8..ed8e3f2 100644 --- a/blender.spec +++ b/blender.spec @@ -1,77 +1,134 @@ +# TODO: +# - enable internalization support (BR libftgl) +# - libsolid/libqhull/libode BR ? Summary: 3D modeling, rendering, animation and game creation package -Summary(pl): Pakiet do tworzenia animacji 3D oraz gier +Summary(pl.UTF-8): Pakiet do tworzenia animacji 3D oraz gier Name: blender -Version: 2.32 +Version: 2.78b Release: 1 License: GPL Group: X11/Applications/Graphics -Source0: http://download.blender.org/source/%{name}-%{version}.tar.bz2 -# Source0-md5: ebde5f573e19b7b8b64401d293c989e7 +Source0: http://download.blender.org/source/%{name}-%{version}.tar.gz +# Source0-md5: 336d48dba72b1c7b177733e5b7f3839c Source1: %{name}.desktop Source2: %{name}.png +Source3: %{name}.manpage +Patch0: %{name}-2.76-droid.patch URL: http://www.blender.org/ -#BuildRequires: OpenAL-devel +BuildRequires: OpenAL-devel +BuildRequires: OpenEXR-devel BuildRequires: OpenGL-devel -BuildRequires: SDL-devel -BuildRequires: autoconf -BuildRequires: automake +BuildRequires: OpenImageIO-devel +BuildRequires: SDL2-devel +BuildRequires: cmake #BuildRequires: esound-devel +BuildRequires: ffmpeg-devel >= 0.4.9-4.20080930.1 +BuildRequires: freealut-devel +BuildRequires: freetype-devel +BuildRequires: ftgl-devel +BuildRequires: gcc >= 5:3.4.0 +BuildRequires: gettext-tools BuildRequires: libjpeg-devel BuildRequires: libpng-devel BuildRequires: libstdc++-devel +BuildRequires: libtiff-devel BuildRequires: libtool BuildRequires: libvorbis-devel BuildRequires: openssl-devel >= 0.9.7d -BuildRequires: python-devel +BuildRequires: python3-devel +BuildRequires: rpm-pythonprov +BuildRequires: rpmbuild(macros) >= 1.385 +BuildRequires: sed >= 4.0 #BuildRequires: smpeg-devel +BuildRequires: xorg-lib-libXi-devel BuildRequires: zlib-devel +Requires(post,postun): desktop-file-utils Requires: OpenGL +Requires: freetype Requires: python-modules BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) -%define _noautoreqdep libGL.so.1 libGLU.so.1 +%define _noautoreqdep libGL.so.1 libGLU.so.1 %description Blender is a free and fully functional 3D modeling, rendering, animation and game creation package for Unix, Windows and BeOS systems. -%description -l pl -Blender to darmowy i w pe³ni funkcjonalny pakiet do tworzenia animacji -3D oraz gier, dostêpny dla systemów Unix, Windows i BeOS. +%description -l pl.UTF-8 +Blender to darmowy i w pełni funkcjonalny pakiet do tworzenia animacji +3D oraz gier, dostępny dla systemów Unix, Windows i BeOS. %prep %setup -q +%patch0 -p1 %build -rm -f missing -%{__libtoolize} -%{__aclocal} -%{__autoconf} -%{__automake} -%configure +install -d build +cd build +%cmake \ + -DCMAKE_SKIP_RPATH=ON \ + -DBUILD_SHARED_LIBS=OFF \ + -DWITH_FFTW3:BOOL=ON \ + -DWITH_JACK:BOOL=ON \ + -DWITH_CODEC_SNDFILE:BOOL=ON \ + -DWITH_IMAGE_OPENJPEG:BOOL=ON \ + -DWITH_OPENCOLLADA:BOOL=ON \ + -DWITH_CYCLES:BOOL=ON \ + -DWITH_FFTW3:BOOL=ON \ + -DWITH_MOD_OCEANSIM:BOOL=ON \ + -DOPENCOLLADA=%{_includedir} \ + -DWITH_PYTHON:BOOL=ON \ + -DPYTHON_VERSION:STRING=%{py3_ver} \ + -DWITH_PYTHON_INSTALL:BOOL=OFF \ + -DWITH_CODEC_FFMPEG:BOOL=ON \ + -DWITH_GAMEENGINE:BOOL=ON \ + -DWITH_CXX_GUARDEDALLOC:BOOL=OFF \ + -DWITH_BUILTIN_GLEW=OFF \ + -DWITH_INSTALL_PORTABLE=OFF \ + -DWITH_PYTHON_SAFETY=ON \ + -DWITH_PLAYER=ON \ + -DWITH_MEM_JEMALLOC=ON \ + -DBOOST_ROOT=%{_prefix} \ + -DWITH_INPUT_NDOF=ON \ + -DWITH_SDL:BOOL=ON \ + .. -%{__make} +%{__make} V=1 %install rm -rf $RPM_BUILD_ROOT -install -d $RPM_BUILD_ROOT{%{_datadir},%{_desktopdir},%{_pixmapsdir}} -%{__make} install \ +install -d $RPM_BUILD_ROOT{%{_desktopdir},%{_pixmapsdir},%{_mandir}/man1} + +%{__make} -C build install \ DESTDIR=$RPM_BUILD_ROOT -install -c %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir} -install -c %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir} -cp -a bin/.blender/locale $RPM_BUILD_ROOT%{_datadir} +cp -p %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir} +cp -p %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir} +cp -p %{SOURCE3} $RPM_BUILD_ROOT%{_mandir}/man1/blender.1 -%find_lang %{name} --all-name +#%find_lang %{name} %clean rm -rf $RPM_BUILD_ROOT -%files -f %{name}.lang +%post +%update_desktop_database_post + +%postun +%update_desktop_database_postun + +%files %defattr(644,root,root,755) -%doc README release*.txt -%attr(755,root,root) %{_bindir}/* +# -f %{name}.lang +%doc doc/license/bf-members.txt doc/guides/*.txt +%attr(755,root,root) %{_bindir}/blender +%attr(755,root,root) %{_bindir}/blender-thumbnailer.py +%attr(755,root,root) %{_bindir}/blenderplayer +%attr(755,root,root) %{_datadir}/%{name} %{_desktopdir}/*.desktop %{_pixmapsdir}/*.png +%{_iconsdir}/*/*x*/apps/blender.png +%{_iconsdir}/*/scalable/apps/blender.svg +%{_mandir}/man1/*