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1 | # TODO: | |
2 | # - check build | |
3 | # package probalby Req: paragui1-devel not paragui-devel | |
4 | ||
5 | Summary: Advanced Strategic Command - a free, turn based strategy game | |
6 | Summary(pl.UTF-8): Advanced Strategic Command - turowa gra strategiczna | |
7 | Name: asc | |
8 | Version: 1.15.3.0 | |
9 | Release: 0.1 | |
10 | License: GPL | |
11 | Group: X11/Applications/Games/Strategy | |
12 | Source0: http://dl.sourceforge.net/asc-hq/%{name}-source-%{version}.tar.gz | |
13 | # Source0-md5: 5b1259915e48dfd9a44d5ac72ceaea6c | |
14 | Source1: %{name}.desktop | |
15 | Source2: http://www.asc-hq.org/frontiers.mp3 | |
16 | # Source2-md5: 560f5783836b309906e57e77417f3864 | |
17 | Source3: http://www.asc-hq.org/time_to_strike.mp3 | |
18 | # Source3-md5: f0ab3c633f51430af0445ecaa02e3197 | |
19 | Source4: http://www.asc-hq.org/machine_wars.mp3 | |
20 | # Source4-md5: c383139928613c7b081835c3d4a28fa8 | |
21 | URL: http://www.asc-hq.org/ | |
22 | BuildRequires: SDL-devel | |
23 | BuildRequires: SDL_image-devel | |
24 | BuildRequires: SDL_mixer-devel | |
25 | BuildRequires: SDLmm-devel | |
26 | BuildRequires: autoconf | |
27 | BuildRequires: automake | |
28 | BuildRequires: libsigc++12-devel | |
29 | BuildRequires: libtool | |
30 | BuildRequires: paragui-devel >= 1.0.1 | |
31 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) | |
32 | ||
33 | %description | |
34 | ASC is a turn-based strategy game in the tradition of Battle Isle 2/3. | |
35 | It can be played against the computer or against other human players | |
36 | (either hotseat or by mail). | |
37 | ||
38 | %description -l pl.UTF-8 | |
39 | ASC jest turową grą strategiczną mającą korzenie w Battle Isle 2/3. | |
40 | Grając w nią można się zmierzyć z komputerem lub z innym człowiekiem | |
41 | (przy jednym komputerze, lub przez pocztę). | |
42 | ||
43 | %package music | |
44 | Summary: Music for Advanced Strategic Command | |
45 | Summary(pl.UTF-8): Muzyka do Advanced Strategic Command | |
46 | Group: X11/Applications/Games/Strategy | |
47 | Requires: %{name} | |
48 | ||
49 | %description music | |
50 | Music for Advanced Strategic Command in MP3 format. | |
51 | ||
52 | %description music -l pl.UTF-8 | |
53 | Muzyka do Advanced Strategic Command w formacie MP3. | |
54 | ||
55 | %prep | |
56 | %setup -q | |
57 | ||
58 | cp %{SOURCE2} %{SOURCE3} %{SOURCE4} data/music | |
59 | ||
60 | %build | |
61 | #%{__libtoolize} | |
62 | #%{__aclocal} | |
63 | #%{__automake} | |
64 | #%{__autoconf} | |
65 | cp -f /usr/share/automake/config.sub . | |
66 | ||
67 | %configure | |
68 | ||
69 | %{__make} | |
70 | ||
71 | %install | |
72 | rm -rf $RPM_BUILD_ROOT | |
73 | install -d $RPM_BUILD_ROOT{%{_applnkdir}/Games/Strategy,%{_mandir}/man6,%{_docdir}/%{name}-%{version}/html/graphics} | |
74 | ||
75 | %{__make} install \ | |
76 | DESTDIR=$RPM_BUILD_ROOT | |
77 | ||
78 | install data/legacy.con $RPM_BUILD_ROOT%{_datadir}/games/asc | |
79 | ||
80 | install %{SOURCE1} $RPM_BUILD_ROOT%{_applnkdir}/Games/Strategy | |
81 | ||
82 | %clean | |
83 | rm -rf $RPM_BUILD_ROOT | |
84 | ||
85 | %files | |
86 | %defattr(644,root,root,755) | |
87 | %doc AUTHORS ChangeLog source/TODO doc/graphics doc/*.{html,css} | |
88 | %attr(2755,root,games) %{_bindir}/asc | |
89 | %attr(755,root,root) %{_bindir}/asc_mapedit | |
90 | %dir %{_datadir}/games/asc | |
91 | %dir %{_datadir}/games/asc/music | |
92 | %{_datadir}/games/asc/*.gfx | |
93 | %{_datadir}/games/asc/*.zip | |
94 | %{_datadir}/games/asc/*.con | |
95 | %{_applnkdir}/Games/Strategy/* | |
96 | ||
97 | %files music | |
98 | %defattr(644,root,root,755) | |
99 | %{_datadir}/games/asc/music/* |