]> git.pld-linux.org Git - packages/aqsis.git/blame - aqsis-scons-paths.patch
- Example files moved to _examplesdir
[packages/aqsis.git] / aqsis-scons-paths.patch
CommitLineData
52d053fe 1Files aqsis-1.2.0.orig/.sconsign.dblite and aqsis-1.2.0/.sconsign.dblite differ
dbdc7c2a 2diff -Nru aqsis-1.2.0.orig/SConstruct aqsis-1.2.0/SConstruct
3--- aqsis-1.2.0.orig/SConstruct 2007-02-18 23:25:17.000000000 +0100
52d053fe 4+++ aqsis-1.2.0/SConstruct 2007-03-17 13:02:30.847697500 +0100
5@@ -88,6 +88,9 @@
6 target_dir = env.Dir('#/build_debug')
7 opts.Add('install_prefix', 'Root folder under which to install Aqsis', defout)
8 opts.Add('build_prefix', 'Root folder under which to build Aqsis', target_dir)
9+opts.Add('pld_pluginsdir', 'Target directory for plugins')
10+opts.Add('pld_shadersdir', 'Target directory for shaders')
11+opts.Add('pld_configdir', 'Target directory for configuration file')
12
13 # Make scons store build signatures in a single file _outside_ the install
14 # hierarchy --- no more .sconsign files...
15@@ -197,7 +200,7 @@
dbdc7c2a 16 # env.AppendUnique(CPPPATH = [env.subst(a)] )
17 env.AppendUnique(CPPPATH = ['$boost_include_path'])
18
19-env.AppendUnique(CPPDEFINES=[('DEFAULT_PLUGIN_PATH', '\\"' + env.Dir('${PLUGINDIR}').abspath + '\\"')])
52d053fe 20+env.AppendUnique(CPPDEFINES=[('DEFAULT_PLUGIN_PATH', '\\"' + env.Dir('$pld_pluginsdir').abspath + '\\"')])
dbdc7c2a 21
22 #
23 # Enable MP dumping mode if specified
24diff -Nru aqsis-1.2.0.orig/platform/default/SConscript aqsis-1.2.0/platform/default/SConscript
25--- aqsis-1.2.0.orig/platform/default/SConscript 2007-02-04 11:44:55.000000000 +0100
52d053fe 26+++ aqsis-1.2.0/platform/default/SConscript 2007-03-17 13:02:52.097025500 +0100
dbdc7c2a 27@@ -128,8 +128,8 @@
28
29 # These absolute paths are necessary because there's no good general way of
30 # getting a running program's install path on unix-like systems.
31-env.AppendUnique(CPPDEFINES=[('DEFAULT_RC_PATH', '\\"' + env.Dir('$SYSCONFDIR').abspath + '\\"')])
32-env.AppendUnique(CPPDEFINES=[('DEFAULT_SHADER_PATH', '\\"' + env.Dir('$SHADERDIR').abspath + '\\"')])
52d053fe 33+env.AppendUnique(CPPDEFINES=[('DEFAULT_RC_PATH', '\\"' + env.Dir('$pld_configdir').abspath + '\\"')])
34+env.AppendUnique(CPPDEFINES=[('DEFAULT_SHADER_PATH', '\\"' + env.Dir('$pld_shadersdir').abspath +'\\"')])
dbdc7c2a 35 env.Replace(SHLIB_VERSION_SUFFIX = '.%d.%d' %(version.major, version.minor))
36 env.AppendUnique(SHLINKFLAGS=['-Wl,-soname=${TARGET.file}.%d' %version.major])
37
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