--- modpagespeed-1.8.31.6/third_party/mod_spdy/src/build/common.gypi~ 2015-01-27 23:51:31.000000000 +0100 +++ modpagespeed-1.8.31.6/third_party/mod_spdy/src/build/common.gypi 2016-05-29 11:38:30.139293222 +0200 @@ -584,11 +584,6 @@ }, 'conditions': [ [ 'target_arch=="ia32"', { - 'asflags': [ - # Needed so that libs with .s files (e.g. libicudata.a) - # are compatible with the general 32-bit-ness. - '-32', - ], # All floating-point computations on x87 happens in 80-bit # precision. Because the C and C++ language standards allow # the compiler to keep the floating-point values in higher @@ -621,28 +616,7 @@ '-msse2', '-mfpmath=sse', ], - }, { # else: sse2 disabled - 'cflags': [ - '-march=i686', - ], }], - # Install packages have started cropping up with - # different headers between the 32-bit and 64-bit - # versions, so we have to shadow those differences off - # and make sure a 32-bit-on-64-bit build picks up the - # right files. - ['host_arch!="ia32"', { - 'include_dirs+': [ - '/usr/include32', - ], - }], - ], - # -mmmx allows mmintrin.h to be used for mmx intrinsics. - # video playback is mmx and sse2 optimized. - 'cflags': [ - '-mmmx', - ], - 'ldflags': [ ], }], ['linux_fpic==1', { --- modpagespeed-1.8.31.6/third_party/chromium/src/build/common.gypi~ 2015-01-27 23:51:10.000000000 +0100 +++ modpagespeed-1.8.31.6/third_party/chromium/src/build/common.gypi 2016-05-29 11:39:54.573657091 +0200 @@ -3178,11 +3178,6 @@ ['target_arch=="ia32"', { 'target_conditions': [ ['_toolset=="target"', { - 'asflags': [ - # Needed so that libs with .s files (e.g. libicudata.a) - # are compatible with the general 32-bit-ness. - '-32', - ], # All floating-point computations on x87 happens in 80-bit # precision. Because the C and C++ language standards allow # the compiler to keep the floating-point values in higher @@ -3235,24 +3230,6 @@ '-fuse-ld=gold', ], }], - # Install packages have started cropping up with - # different headers between the 32-bit and 64-bit - # versions, so we have to shadow those differences off - # and make sure a 32-bit-on-64-bit build picks up the - # right files. - # For android build, use NDK headers instead of host headers - ['host_arch!="ia32" and OS!="android"', { - 'include_dirs+': [ - '/usr/include32', - ], - }], - ], - # -mmmx allows mmintrin.h to be used for mmx intrinsics. - # video playback is mmx and sse2 optimized. - 'cflags': [ - '-mmmx', - ], - 'ldflags': [ ], }], ],