Summary: Shooting arcade game Summary(pl.UTF-8): Zręcznościowa strzelanka Name: alienblaster Version: 1.1.0 Release: 1 License: GPL v2+ Group: X11/Applications/Games Source0: http://www.informatik.uni-bremen.de/~schwardt/alienblaster/%{name}-%{version}.tgz # Source0-md5: 27412a868f7d4ae0949036aeb29a6691 Source1: %{name}.xpm Source2: %{name}.desktop Patch0: %{name}-Makefile.patch URL: http://www.schwardtnet.de/alienblaster/ BuildRequires: SDL-devel >= 1.2.7 BuildRequires: SDL_mixer >= 1.2.5 BuildRequires: sed >= 4.0 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %description The game goal is to stop the invasion of the aliens and blast them. %description -l pl.UTF-8 Celem gry jest powstrzymanie inwazji obcych i zniszczenie ich. %prep %setup -q -n %{name} %patch0 -p1 %{__sed} -i 's@images@%{_datadir}/%{name}/images@' cfg/{level1.cfg,level2.cfg} %{__sed} -i 's@.//@/@' cfg/{level1.cfg,level2.cfg} %{__sed} -i 's@./images@%{_datadir}/%{name}/images@' src/{global.cc,global.h} %{__sed} -i 's@./sound@%{_datadir}/%{name}/sound@' src/global.h %{__sed} -i 's@./cfg@%{_datadir}/%{name}/cfg@' src/global.h %build %{__make} \ COMPILER="%{__cxx}" \ CXXFLAGS="%{rpmcxxflags}" \ LDFLAGS="%{rpmldflags}" %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/%{name},%{_desktopdir},%{_pixmapsdir}} install %{SOURCE1} $RPM_BUILD_ROOT%{_pixmapsdir} install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir} install alienBlaster $RPM_BUILD_ROOT%{_bindir}/%{name} cp -r {images,sound,cfg} $RPM_BUILD_ROOT%{_datadir}/%{name} %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc AUTHORS CHANGELOG %attr(755,root,root) %{_bindir}/%{name} %{_datadir}/%{name} %{_desktopdir}/%{name}.desktop %{_pixmapsdir}/%{name}.xpm