]> git.pld-linux.org Git - packages/afternoonstalker.git/commitdiff
- initial release
authorpascalek <pascalek@pld-linux.org>
Wed, 11 Sep 2002 14:50:59 +0000 (14:50 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
Changed files:
    afternoonstalker.spec -> 1.1

afternoonstalker.spec [new file with mode: 0644]

diff --git a/afternoonstalker.spec b/afternoonstalker.spec
new file mode 100644 (file)
index 0000000..bdb7119
--- /dev/null
@@ -0,0 +1,55 @@
+Summary:       A Night Stalker(MT) clone.
+Name:          afternoonstalker
+Version:       1.0.1
+Release:       1
+License:       GPL
+Group:         X11/Applications/Games
+Source0:       http://www3.sympatico.ca/sarrazip/dev/%{name}-%{version}.tar.gz
+URL:           http://sarrazip.com/dev/afternoonstalker.html
+BuildRequires: SDL-devel >= 1.2.0
+BuildRequires: SDL_image-devel >= 1.2.0
+BuildRequires: gengameng-devel >= 4.1
+Requires:      gengameng >= 4.1
+Requires:      SDL >= 1.2.0
+Requires:      SDL_image >= 1.2.0
+BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
+
+%define                _prefix         /usr/X11R6
+%define                _mandir         %{_prefix}/man
+
+%description
+Clone of the Intellivision game Night Stalker.  The player is in
+a two-dimensional maze in which you are attacked by robots that
+shoot at you and that you must shoot down.  You must pick up a
+gun somewhere in the maze in order to have a few bullets to shoot.
+Avoid the spiders and the bats, which can paralyze you long enough
+for a robot to come and shoot you.  The bunker in the center offers
+some protection, but the door is open to the robots' bullets.
+
+%prep
+%setup -q
+
+%build
+%configure
+%{__make}
+
+%install
+rm -rf $RPM_BUILD_ROOT
+%{__make} DESTDIR=$RPM_BUILD_ROOT install
+
+install -d $RPM_BUILD_ROOT/%{_applnkdir}/Games/Arcade
+mv $RPM_BUILD_ROOT/%{_datadir}/gnome/apps/Games/* $RPM_BUILD_ROOT/%{_applnkdir}/Games/Arcade
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%files
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_bindir}/%{name}
+%dir %{_datadir}/%{name}
+%dir %{_datadir}/sounds/%{name}
+%{_datadir}/%{name}/*
+%{_datadir}/sounds/%{name}/*
+%{_pixmapsdir}/%{name}.png
+%{_applnkdir}/Games/Arcade/%{name}.desktop
+%lang(en) %{_mandir}/man6/%{name}.6.gz
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