+ Character* GetDefaultCharacter();
PlayerController m_PlayerController[NUM_PLAYERS];
-
+
+--- SM.org/src/StdString.h 2007-03-19 12:15:09.000000000 +0100
++++ SM/src/StdString.h 2007-03-19 12:15:09.000000000 +0100
+@@ -1087,7 +1087,7 @@
+
+ while ( (nIdx=this->find(szOld, nIdx)) != MYBASE::npos )
+ {
+- replace(this->begin()+nIdx, this->begin()+nIdx+nOldLen, szRealNew);
++ this->replace(this->begin()+nIdx, this->begin()+nIdx+nOldLen, szRealNew);
+ nReplaced++;
+ nIdx += nNewLen;
+ }
+
+--- SM.org/src/NetworkSyncServer.h 2007-03-19 12:21:01.000000000 +0100
++++ SM/src/NetworkSyncServer.h 2007-03-19 12:21:01.000000000 +0100
+@@ -117,7 +117,7 @@
+ void GameOver(PacketFunctions& Packet, const unsigned int clientNum);
+ void ScreenNetMusicSelectStatus(PacketFunctions& Packet, const unsigned int clientNum);
+ void AnalizeChat(PacketFunctions &Packet, const unsigned int clientNum);
+- CString StepManiaLanServer::ListPlayers();
++ CString ListPlayers();
+ void Kick(CString &name);
+ void Ban(CString &name);
+ bool IsBanned(CString &ip);