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Commit | Line | Data |
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1 | Summary: a set of libraries to build 3d simulations, games etc. | |
2 | Name: SimGear | |
3 | Version: 0.0.14 | |
4 | Release: 1 | |
5 | Group: Libraries | |
6 | Group(de): Libraries | |
7 | Group(es): Bibliotecas | |
8 | Group(fr): Librairies | |
9 | Group(pl): Biblioteki | |
10 | License: GPL | |
11 | Source0: ftp://ftp.simgear.org/pub/simgear/Source/%{name}-%{version}.tar.gz | |
12 | Patch0: %{name}-DESTDIR.patch | |
13 | BuildRequires: OpenGL-devel | |
14 | BuildRequires: XFree86-devel | |
15 | BuildRequires: libstdc++-devel | |
16 | BuildRequires: glut-devel | |
17 | BuildRequires: gcc-c++ | |
18 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) | |
19 | ||
20 | %description | |
21 | SimGear is a set of open-source libraries designed to be used as | |
22 | building blocks for quickly assembling 3d simulations, games, and | |
23 | visualization applications. | |
24 | ||
25 | The term "Simulation Kernel" is a bit presumptuous for us at this | |
26 | point, but this is the direction we are heading with SimGear. | |
27 | ||
28 | %description -l pl | |
29 | SimGear to zestaw bibliotek zaprojektowanych do wykorzystania jako | |
30 |