Summary(pl.UTF-8): SDL (Simple DirectMedia Layer) - Biblioteka do gier/multimediów
Summary(zh_CN.UTF-8): SDL (Simple DirectMedia Layer) Generic APIs - 游戏/多媒体库
Name: SDL2
-Version: 2.0.8
-Release: 2
+Version: 2.0.9
+Release: 1
License: Zlib (BSD-like)
Group: Libraries
Source0: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
-# Source0-md5: 3800d705cef742c6a634f202c37f263f
+# Source0-md5: f2ecfba915c54f7200f504d8b48a5dfe
Patch0: %{name}-config.patch
Patch1: %{name}-cflags.patch
-Patch2: firewatch_fix.patch
URL: http://www.libsdl.org/
%{?with_kms:BuildRequires: Mesa-libgbm-devel >= 9.0.0}
-%{?with_wayland:BuildRequires: Mesa-libwayland-egl-devel}
%{?with_directfb:BuildRequires: DirectFB-devel >= 1.0.0}
%{?with_directfb:BuildRequires: FusionSound-devel >= 1.1.1}
%{?with_gl:BuildRequires: OpenGL-GLX-devel}
%{?with_gles:BuildRequires: OpenGLES-devel}
-%{?with_alsa:BuildRequires: alsa-lib-devel >= 0.9.0}
+%{?with_alsa:BuildRequires: alsa-lib-devel >= 1.0.11}
%{?with_arts:BuildRequires: artsc-devel >= 1.1}
BuildRequires: autoconf >= 2.59-9
BuildRequires: automake
BuildRequires: udev-devel
# wayland-client, wayland-cursor
%{?with_wayland:BuildRequires: wayland-devel}
+%{?with_wayland:BuildRequires: wayland-egl-devel}
BuildRequires: xorg-lib-libX11-devel
BuildRequires: xorg-lib-libXScrnSaver-devel
BuildRequires: xorg-lib-libXcursor-devel
%setup -q
%patch0 -p1
%patch1 -p1
-%patch2 -p1
%build
%{__libtoolize}
+++ /dev/null
-
-# HG changeset patch
-# User Ryan C. Gordon <icculus@icculus.org>
-# Date 1526575846 14400
-# Node ID 7babfecee045fac18d95e5936fede534ca54ed24
-# Parent 9e46f3dd75fd2e85e0e3ebb8a77329bc74a16e70
-dynapi: don't let system loader resolve the initializer to the wrong version.
-
-Fixes problems launching Firewatch on Linux (which statically links SDL but
-also dynamically loads a system-wide copy from a plugin shared library) with
-a newer SDL build.
-
-diff -r 9e46f3dd75fd -r 7babfecee045 src/dynapi/SDL_dynapi.c
---- a/src/dynapi/SDL_dynapi.c Fri May 11 09:37:00 2018 +0300
-+++ b/src/dynapi/SDL_dynapi.c Thu May 17 12:50:46 2018 -0400
-@@ -167,15 +167,10 @@
- #error Write me.
- #endif
-
--
--
--/* Here's the exported entry point that fills in the jump table. */
--/* Use specific types when an "int" might suffice to keep this sane. */
--typedef Sint32 (SDLCALL *SDL_DYNAPI_ENTRYFN)(Uint32 apiver, void *table, Uint32 tablesize);
--extern DECLSPEC Sint32 SDLCALL SDL_DYNAPI_entry(Uint32, void *, Uint32);
--
--Sint32
--SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
-+/* we make this a static function so we can call the correct one without the
-+ system's dynamic linker resolving to the wrong version of this. */
-+static Sint32
-+initialize_jumptable(Uint32 apiver, void *table, Uint32 tablesize)
- {
- SDL_DYNAPI_jump_table *output_jump_table = (SDL_DYNAPI_jump_table *) table;
-
-@@ -202,6 +197,18 @@
- }
-
-
-+/* Here's the exported entry point that fills in the jump table. */
-+/* Use specific types when an "int" might suffice to keep this sane. */
-+typedef Sint32 (SDLCALL *SDL_DYNAPI_ENTRYFN)(Uint32 apiver, void *table, Uint32 tablesize);
-+extern DECLSPEC Sint32 SDLCALL SDL_DYNAPI_entry(Uint32, void *, Uint32);
-+
-+Sint32
-+SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
-+{
-+ return initialize_jumptable(apiver, table, tablesize);
-+}
-+
-+
- /* Obviously we can't use SDL_LoadObject() to load SDL. :) */
- /* Also obviously, we never close the loaded library. */
- #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
-@@ -260,7 +267,7 @@
- SDL_InitDynamicAPILocked(void)
- {
- const char *libname = SDL_getenv_REAL("SDL_DYNAMIC_API");
-- SDL_DYNAPI_ENTRYFN entry = SDL_DYNAPI_entry; /* funcs from here by default. */
-+ SDL_DYNAPI_ENTRYFN entry = NULL; /* funcs from here by default. */
-
- if (libname) {
- entry = (SDL_DYNAPI_ENTRYFN) get_sdlapi_entry(libname, "SDL_DYNAPI_entry");
-@@ -268,16 +275,15 @@
- /* !!! FIXME: fail to startup here instead? */
- /* !!! FIXME: definitely warn user. */
- /* Just fill in the function pointers from this library. */
-- entry = SDL_DYNAPI_entry;
- }
- }
-
-- if (entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table)) < 0) {
-+ if (!entry || (entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table)) < 0)) {
- /* !!! FIXME: fail to startup here instead? */
- /* !!! FIXME: definitely warn user. */
- /* Just fill in the function pointers from this library. */
-- if (entry != SDL_DYNAPI_entry) {
-- if (!SDL_DYNAPI_entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table))) {
-+ if (!entry) {
-+ if (!initialize_jumptable(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table))) {
- /* !!! FIXME: now we're screwed. Should definitely abort now. */
- }
- }
-