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f3708463 JB |
1 | # |
2 | # Conditional build: | |
3 | # bcond_off_alsa - without ALSA support | |
95d20674 | 4 | # bcond_off_esound - without esound support |
5 | # bcond_off_arts - without arts support | |
f3708463 JB |
6 | # bcond_on_svgalib - with svgalib support |
7 | # bcond_on_aalib - with aalib support | |
8 | # | |
cee13441 | 9 | Summary: SDL (Simple DirectMedia Layer) - Game/Multimedia Library |
10 | Name: SDL | |
07b4f5a0 | 11 | Version: 1.1.8 |
e7973b58 | 12 | Release: 3 |
1b424fce | 13 | License: LGPL |
cee13441 | 14 | Group: X11/Libraries |
c9277554 | 15 | Group(de): X11/Libraries |
1b424fce | 16 | Group(pl): X11/Biblioteki |
edc688e6 | 17 | Source0: http://www.libsdl.org/release/%{name}-%{version}.tar.gz |
f3708463 | 18 | Patch0: SDL-svga.patch |
edc688e6 | 19 | URL: http://www.libsdl.org/ |
95d20674 | 20 | %{!?bcond_off_esound:BuildRequires: esound-devel} |
21 | %{!?bcond_off_arts:BuildRequires: arts-devel} | |
6211bdd4 | 22 | BuildRequires: gtk+-devel >= 1.2.1 |
edc688e6 | 23 | BuildRequires: XFree86-devel |
f3708463 | 24 | BuildRequires: OpenGL-devel |
14ab4569 | 25 | %ifnarch sparc sparc64 |
26 | %{!?bcond_off_alsa:BuildRequires: alsa-lib-devel} | |
27 | %endif | |
f3708463 JB |
28 | %{?bcond_on_svgalib:BuildRequires: svgalib-devel} |
29 | %{?bcond_on_aalib:BuildRequires: aalib-devel} | |
b2dddb33 | 30 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) |
5249f883 | 31 | |
1b424fce | 32 | %define _prefix /usr/X11R6 |
33 | %define _mandir %{_prefix}/man | |
34 | ||
5249f883 | 35 | %description |
ba42f390 | 36 | SDL (Simple DirectMedia Layer) is a library that allows you portable, |
37 | low level access to a video framebuffer, audio output, mouse, and | |
38 | keyboard. It can support both windowed and DGA modes of XFree86, and | |
39 | it is designed to be portable - applications linked with SDL can also | |
40 | be built on Win32 and BeOS. | |
cee13441 | 41 | |
e46b33b9 | 42 | %description -l pl |
ba42f390 | 43 |