--- KoboDeluxe-0.5.1/enemies.h.orig 2010-05-24 18:53:21.647803692 +0200 +++ KoboDeluxe-0.5.1/enemies.h 2010-05-24 18:54:37.847056344 +0200 @@ -72,7 +72,7 @@ extern const enemy_kind bombdeto; extern const enemy_kind cannon; extern const enemy_kind pipe1; extern const enemy_kind core; -extern const enemy_kind pipe2; +extern const enemy_kind kobo_pipe2; extern const enemy_kind rock; extern const enemy_kind ring; extern const enemy_kind enemy_m1; @@ -430,7 +430,7 @@ inline int _enemy::realize() inline int _enemy::is_pipe() { - return ((_state != notuse) && ((ek == &pipe1) || (ek == &pipe2))); + return ((_state != notuse) && ((ek == &pipe1) || (ek == &kobo_pipe2))); } --- KoboDeluxe-0.5.1/enemy.cpp.orig 2010-05-24 19:04:08.577739047 +0200 +++ KoboDeluxe-0.5.1/enemy.cpp 2010-05-24 19:04:48.070235366 +0200 @@ -755,10 +755,10 @@ void _enemy::move_core() void _enemy::kill_core() { - enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3); - enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7); - enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1); - enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5); + enemies.make(&kobo_pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3); + enemies.make(&kobo_pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7); + enemies.make(&kobo_pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1); + enemies.make(&kobo_pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5); enemies.make(&explosion4, CS2PIXEL(x), CS2PIXEL(y)); sound.g_base_core_explo(x, y); release(); @@ -978,19 +978,19 @@ void _enemy::move_pipe2() } p ^= a; if(p & U_MASK) - enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1); + enemies.make(&kobo_pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1); if(p & R_MASK) - enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3); + enemies.make(&kobo_pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3); if(p & D_MASK) - enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5); + enemies.make(&kobo_pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5); if(p & L_MASK) - enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7); + enemies.make(&kobo_pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7); manage.add_score(10); release(); } -const enemy_kind pipe2 = { +const enemy_kind kobo_pipe2 = { 0, &_enemy::make_pipe2, &_enemy::move_pipe2,