X-Git-Url: http://git.pld-linux.org/?p=packages%2FGLM.git;a=blobdiff_plain;f=GLM.spec;h=336bba72b5c380b86c8630982c881be1dc4223a2;hp=11ce11c6b9ade7641f1cdc20a36493e85477e0d1;hb=HEAD;hpb=0979b4b3fd107f88bd6b3e0e062ed5397ddbbbb1 diff --git a/GLM.spec b/GLM.spec index 11ce11c..07a6a5e 100644 --- a/GLM.spec +++ b/GLM.spec @@ -1,70 +1,86 @@ # # Conditional build: %bcond_without tests # build without tests -%bcond_with p7zip # plain p7zip (compatible with both rpm4/rpm5) # Summary: OpenGL Mathematics (GLM) - C++ mathematics library for GLSL Summary(pl.UTF-8): OpenGL Mathematics (GLM) - biblioteka matematyczna C++ dla GLSL Name: GLM -Version: 0.9.9.8 +Version: 1.0.1 Release: 1 License: MIT -Group: Development/Libraries +Group: Libraries #Source0Download: https://github.com/g-truc/glm/releases -Source0: https://github.com/g-truc/glm/releases/download/%{version}/glm-%{version}.7z -# Source0-md5: c8342552801ebeb31497288192c4e793 +Source0: https://github.com/g-truc/glm/archive/%{version}/glm-%{version}.tar.gz +# Source0-md5: f824ac50e16310a95279032f82cbd341 Patch0: x32.patch URL: https://glm.g-truc.net/ -BuildRequires: cmake >= 3.2 -%if %{with p7zip} -BuildRequires: p7zip -%else -BuildRequires: p7zip-standalone -BuildRequires: rpm-build >= 5 -%endif +BuildRequires: cmake >= 3.6 +%{?with_tests:BuildRequires: libstdc++-devel} +BuildRequires: rpmbuild(macros) >= 1.605 +Requires: libstdc++-devel BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %description OpenGL Mathematics (GLM) is a C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. -GLM is a header only library, there is nothing to build, just include -it. - %description -l pl.UTF-8 OpenGL Mathematics (GLM) to biblioteka matematyczna C++ dla programów graficznych opartych na specyfikacji OpenGL Shading Language (GLSL). +%package devel +Summary: OpenGL Mathematics (GLM) - C++ mathematics library for GLSL (header files) +Summary(pl.UTF-8): OpenGL Mathematics (GLM) - biblioteka matematyczna C++ dla GLSL (pliki nagłówkowe) +Group: Development/Libraries +Requires: libstdc++-devel +# no base dependency - can be used as header-only library +# not noarch due to paths in cmake configs + +%description devel +OpenGL Mathematics (GLM) is a C++ mathematics library for graphics +software based on the OpenGL Shading Language (GLSL) specification. + +%description devel -l pl.UTF-8 +OpenGL Mathematics (GLM) to biblioteka matematyczna C++ dla programów +graficznych opartych na specyfikacji OpenGL Shading Language (GLSL). + %prep -%if %{with p7zip} -%setup -q -c -T -n glm -7z x %{SOURCE0} -o.. -%else -%setup -q -n glm -%endif +%setup -q -n glm-%{version} %patch0 -p1 %build mkdir build cd build +# change CMAKE_INSTALL_DATAROOTDIR to arch-dependent (files contain arch-dependent libglm.so paths) %cmake .. \ + -DCMAKE_INSTALL_DATAROOTDIR=%{_libdir}/cmake \ -DGLM_TEST_ENABLE:BOOL=%{!?with_tests:OFF}%{?with_tests:ON} -%if %{with tests} %{__make} + +%if %{with tests} %{__make} test %endif %install rm -rf $RPM_BUILD_ROOT -install -d $RPM_BUILD_ROOT%{_includedir} -cp -a glm $RPM_BUILD_ROOT%{_includedir} +%{__make} -C build install \ + DESTDIR=$RPM_BUILD_ROOT %clean rm -rf $RPM_BUILD_ROOT +%post -p /sbin/ldconfig +%postun -p /sbin/ldconfig + %files %defattr(644,root,root,755) %doc manual.md readme.md +%attr(755,root,root) %{_libdir}/libglm.so + +%files devel +%defattr(644,root,root,755) +%doc manual.md readme.md %{_includedir}/glm +%{_libdir}/cmake/glm