%define _noautoreqdep libGL.so.1 libGLU.so.1
-
%description
DexterQuad is a 2D top-down scrolling game written in C++, using the
SDL library for cross-platform programming.
install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/%{name}}
cp src/dexterquad $RPM_BUILD_ROOT%{_datadir}/%{name}
-
cp -r src/Comunes $RPM_BUILD_ROOT%{_datadir}/%{name}
cp -r src/Enemigos $RPM_BUILD_ROOT%{_datadir}/%{name}
cp -r src/Estructuras $RPM_BUILD_ROOT%{_datadir}/%{name}
cp %{SOURCE1} $RPM_BUILD_ROOT%{_datadir}/%{name}/video
cp %{SOURCE2} $RPM_BUILD_ROOT%{_datadir}/%{name}/sound/music
-cat > $RPM_BUILD_ROOT/%{_bindir}/dexterquad <<EOF
+cat > $RPM_BUILD_ROOT%{_bindir}/dexterquad <<EOF
#!/bin/sh
cd %{_datadir}/%{name}
./dexterquad \$@
%files
%defattr(644,root,root,755)
%doc ChangeLog README TODO
-
%attr(755,root,root) %{_bindir}/dexterquad
%dir %{_datadir}/%{name}
# isn't it arch-dependent library??? if so - it cannot be in %{_datadir}!!!