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Commit | Line | Data |
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e3f050f6 | 1 | |
2 | #TODO: make install should copy all game files not only docs and binaries | |
3 | #TODO2: dexterquad should search its files from %{_bindir} in %{_datadir}/%{name} | |
4 | #TODO3: dexterquad have some font problems :( | |
5 | ||
bb94a57d JB |
6 | Summary: Dexter Quad - 2D top-down scrolling game |
7 | Summary(pl): Dexter Quad - gra z pionowo przewijanym ekranem 2D | |
e3f050f6 | 8 | Name: DexterQuad |
9 | Version: 0.1.6 | |
10 | Release: 0.1 | |
11 | License: GPL | |
12 | Group: X11/Applications/Games | |
13 | Source0: http://gazer.daemonbsd.com.ar/files/dexter/%{name}-%{version}.tar.gz | |
14 | Source1: http://gazer.daemonbsd.com.ar/files/dexter/intro.mpg | |
15 | Source2: http://gazer.daemonbsd.com.ar/files/dexter/level01.mp3 | |
16 | Patch0: %{name}-make.patch | |
17 | URL: http://gazer.daemonbsd.com.ar/dexter.shtml | |
bb94a57d | 18 | BuildRequires: OpenGL-devel |
e3f050f6 | 19 | BuildRequires: SDL-devel >= 1.2.0 |
20 | BuildRequires: SDL_ttf-devel | |
21 | BuildRequires: SDL_image-devel >= 1.2.0 | |
22 | BuildRequires: SDL_mixer-devel >= 1.2.0 | |
e3f050f6 | 23 | BuildRequires: automake |
24 | BuildRequires: autoconf | |
25 | BuildRequires: libogg >= 1.0 | |
bb94a57d JB |
26 | BuildRequires: smpeg-devel |
27 | Requires: OpenGL | |
e3f050f6 | 28 | Requires: SDL >= 1.2.0 |
29 | Requires: SDL_image >= 1.2.0 | |
30 | Requires: SDL_mixer >= 1.2.0 | |
e3f050f6 | 31 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) |
32 | ||
33 | %define _noautoreqdep libGL.so.1 libGLU.so.1 | |
34 | ||
35 | %define _prefix /usr/X11R6 | |
36 | ||
37 | %description | |
bb94a57d JB |
38 | DexterQuad is a 2D top-down scrolling game written in C++, using the |
39 | SDL library for cross-platform programming. | |
40 | ||
41 | %description -l pl | |
42 | DexterQuad to dwuwymiarowa gra z pionowym przewijaniem ekranu, | |
43 |